Competition information for Ludum Dare 15, held August 28th-30th weekend in 2009.

The theme for Ludum Dare 15 was Caverns. Ludum Dare 15 had 144 entries.

For the announcement post (with keynote by Mike Hommel), click here. To see the results of theme voting see Round 1, Round 2, and Round 3. To see results of the user survey, click here.

Historically speaking, this was our first competition with the brand new submission system, a rudimentary compo website redesign (with logo), as well as a keynote.

Stay tuned for Ludum Dare 16, coming December 2009.

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Let's go cave-burrowing

by sirGustav - Competition Entry

You are a little monster that can fly and puke explosive bouncy goo, and you cannot die. Somewhere in the level there is a cake that you can't eat.

Have fun puking!

I uploaded a new zip
The game has now been tested on both a windows 7 64bit with vs2008 installed and uac enabled, and vista 64bit without visual studio and it worked as expected.
The console window that appears is merely a convenience to easily start the game. To start it in fullscreen enter dist/release and run ludumdare_15.exe and the game should start in fullscreen. If it doesn't reply to one of my posts and we'll take it from there.

Hint: Tab enters/exits debug/cheat-mode and let's you change a few variables.

Linux/mac: as long as you have a c++ compiler, boost, sfml, box2d, boost and anttweakbar. I might be able to borrow a mac this weekend and uppload a .app :)

Downloads and Links




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Comments (archive)

ChevyRay says ...

I can't seem to figure out how to run it either. I get no error, but running either of the "run-" programs in the folder seems to have no result past a console window opening for a split second.

ExciteMike says ...

"The application has failed to start because the application configuration is incorrect. Reinstalling the application may fix this problem."
"The system cannot execute the specified program."
when I use your batch files.

ondrew says ...

I managed to start it. Nice graphics, but there isn't much of a gameplay present.

Problem Machine says ...

It could be pretty fun doing vomit-strafe-runs (just like playing l4d!), but there's no enemies to asplode. The explosion sound effect is WAY too loud; fortunately they never stacked or I'd be concerned about my speakers. Could be good, but too unfinished.

dock says ...

Ah this is pretty weird! XD Nice concept! It's a shame the grid tiles aren't more visible, as the way the bombs explode seems strange otherwise.

sol_hsa says ...

Re-downloaded and now runs.

bluescrn says ...

Control system + physics worked well - though the game seemed to run very slowly for (very smooth, just slow). The overlapping soft-edged tiles wre a nice idea. Shame there were no enemies/hazards to add a challenge

Wiering says ...

I found the cake!

HybridMind says ...

Love the main character.. reminds me of something Don Hertzfeldt would create. I also like the concept of exploding puke balls. I couldn't really find much of a game here though so I got a bit bored before I found the cake. Maybe you shouldn't have told me ahead of time that I couldn't eat it... remember, the cake is a lie-- not the truth. ;)

Congrats on your first LD and thanks for keeping a great journal!

Endurion says ...

Works on my machine, probably because of all the VS versions installed ;)

Anyway, nice idea but not much of a challenge. A few obstacles and health for the player would spice this up.

philomory says ...

Interesting, cute graphics. Not a ton of gameplay, and the controls are fairly awkward with a touchpad.

havchr says ...

main mechanic seemed to be interesting, but I played it with a touchpad, so it felt akward. quite unfinished though. The bang sound was also very loud

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