Competition information for Ludum Dare 15, held August 28th-30th weekend in 2009.

The theme for Ludum Dare 15 was Caverns. Ludum Dare 15 had 144 entries.

For the announcement post (with keynote by Mike Hommel), click here. To see the results of theme voting see Round 1, Round 2, and Round 3. To see results of the user survey, click here.

Historically speaking, this was our first competition with the brand new submission system, a rudimentary compo website redesign (with logo), as well as a keynote.

Stay tuned for Ludum Dare 16, coming December 2009.

Back to Results

Back to Browse Entries

Lost Whelps

by Chris Zamanillo - Competition Entry

IMPORTANT NOTES based on comments I've seen below:
1. Thanks a lot for trying the game even though I didnt finish it! Yes it's lacking by definition since it's incomplete. I do appreciate all the comments.
2. Oh boy, the installer. Unfortunately, it's the nature of the beast with XNA since it has a ton of dependencies. You can skip those installs if you know you have a particular package, most likely everyone has everything but the XNA redists but I didnt want to take chances on a time sensitive project and wanted people to run it clean. I did have a silent version for some other projects but it hung in some instances so I made it verbose. I apologize to those that strongly prefer zip dumps.
3. Yes, my codebase requires SM2.0. I'm not sure why it blocks some people for only one instance and then it allows it after, but that would explain any graphical glitches.
4. Yes Mediafire, so? I host my files externally since my hosting is a hook up and I dont want to push my bandwidth limit.

Unfinished but submitting this anyway, didnt blow a whole weekend for nothing :D Missing proper level, some art assets, and sound.

Rescue your babies and bring them back to the roost.

A - left
D - right
W - fly (keep tapping)
Space - fire
Return - roar to track whelps

Esc - Quit

Downloads and Links




You must sign in to comment.

Comments (archive)

gadlor says ...

honestly, if those were the only mechanics and you'd extended the level a bit, i think it would've been fine as a complete submission. good 3d work for a short amount of time!

Osgeld says ...

wow, how many things did that install?

jazmeister says ...

Big install, man! I can see where you're going with it. Keep working on it!

sgstair says ...

Or just hold W to fly :)
Not a fan of the installer, but I understand why it exists at least :P
Would have been nice to see this go further, looks pretty good.

dock says ...

I would prefer it if you had a regular zip rather than an installer for this. Great 3D work on this! :)

sol_hsa says ...

setup.exe - no thanks.

jovoc says ...

Pretty ambitious for 48 hours. the installer's many runtime redistributables were annoying, and the first time I ran it it complained about needing "pixel shader 2.0" even though i've got a pretty recent gfx card, but i ran it again and it worked.

I really like the idea of a platformer with a rescuing game mechanic, and the art was cute and a good fit for the theme. Unfortunately the game was pretty incomplete (i know how that goes), but lots of potential, next time go with a simpler engine/framework.

Endurion says ...

Nice installer :)

All the models show up black and it's really sluggish. The latter is probably cause of my FX5500.

Looks like the idea of a nice platformer, but it's not really playable as such.

hroon says ...

Couldn't get it to run yet. Rating pending.

Jonny D says ...

Setup is loading installation components. This may take FOREVER!

Then... "Setup Error".

How many components are there?! I feel like I'm checkboxing my soul over to Microsoft.

After all that, I was looking forward to the cute dragons... but all I get are black dragon silhouettes. Woe is my graphics card. It's not really a bad one, though...

jolle says ... + setup = trouble + annoying. Might try later.

Sparky says ...

I had some installer nightmares- I second preferring a zip.

There's nothing wrong with the design of the game, but it felt really incomplete (my entry also had this problem).

Still, I admire your ambition here.

ondrew says ...


Although I understand why you had to include an installer, you should have at least try to detect if the packages aren't already installed on the computer, if so you triggered the repair/uninstall dialog.

The game seems a bit lacking.

[cache: storing page]