Competition information for Ludum Dare 15, held August 28th-30th weekend in 2009.

The theme for Ludum Dare 15 was Caverns. Ludum Dare 15 had 144 entries.

For the announcement post (with keynote by Mike Hommel), click here. To see the results of theme voting see Round 1, Round 2, and Round 3. To see results of the user survey, click here.

Historically speaking, this was our first competition with the brand new submission system, a rudimentary compo website redesign (with logo), as well as a keynote.

Stay tuned for Ludum Dare 16, coming December 2009.

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Mr Monocle And His Marvelous Madcap Underground Race

by deps - Competition Entry

You control Mr Monocle riding on his Penny-Farthing inside a large and dangerous cavern. For more info check the intro "movie" after you start a new game.

It's written in Ruby using the Gosu game development library. Code written using TextMate, graphics done in Gimp and Pixen. Sounds generated by cfxr.

Use the arrow keys to control Mr Monocle, and press SPACE to throw bombs, if you have any. (and if not, get some as soon as possible)

Have fun!

Edit: Source updated to fix bugs in loading needed files, discovered during porting it to windows.

Edit: Now a windows binary! Yay!

Downloads and Links




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Comments (archive)

Christine Love says ...

five stars for "Walls: Try to avoid them!".

ippa says ...

Mr Monocle for president!

hroon says ...

The death messages are priceless.

zacaj says ...

I like the messages, a bit hard though

Green Point says ...

very fun, liked that it has several itens and all the gameplay elements.

gadlor says ...

solid work, sir deps! i look forward to many more of mr. monocle's madcap mayhem adventures.

Sophie Houlden says ...

I'd rather Mr monacle didnt have quite so large a collision area, but its still totally awesome :D

Hempuli says ...

five stars for "Walls: Try to avoid them!".

AtkinsSJ says ...

Brilliant! And utterly insane. I agree with gadlor - I demand more of Mr Monocle's Marvellous Madcap Adventures!
It's a simple game when it comes down to it, but brilliantly presented. Nice one!

ondrew says ...

Cool graphics, dying was never more fun :)

jazmeister says ...

FileSmelt wouldn't work for me.

nilsf says ...

I didn't like the fact that Mr Monocle seemed to crash in the walls while he was still at what seemed like a safe distance away, and the music was a bit annoying.
But aside from those quibbles, it's a wonderful game. Funny, polished (the menu screen background was a nice touch as was having a scrolling credits screen), and solid (if not very original) gameplay, five stars.

erik says ...

Death screens were definitely the highlight.

Hitting your head on a wall that the bike would clear felt wrong to me.

athanazio says ...

I love it !! and the messages are ... have no words to describe it :)

Endurion says ...

Haha, very well done!

I love the death messages. Also very polished with full highscore list.
Only niggle: The collision with the walls is very picky.

Jacob says ...

I was impressed by the number of graphics you drew up and used in the time! Sooo much art!

I think cave generation worked out well, even though its fairly simple.

It was a bit to easy to die. Kind of frustrating to die by strafing into the edge. I would prefer if only head-on collisions could kill the player.

gimblll says ...

Way too difficult, at least for me. Points for doing it in Ruby. :)

philomory says ...

Mr. Monocle is awesome. Some very funny stuff. The pictures when you die are awesome. Only complaint is that gnomes are nearly inevitable death - because of the crap they throw, it takes a whole bunch of bombs to kill them.

Almost says ...

Very amusing. Cool gameplay due to varying enemies and procedurally generated maps. Only complaint is that my physics box is not a line at the base of my sprite (where I touch the ground), as banging my head on something when I think I'm in front of it sucks.

afterthought says ...

Simple but fun. Diagonal movement seemed extra fast, which made control a bit difficult.

ExciteMike says ...

The death screens were awesome.

Ariel Yust says ...

corrupted copy of the game dude... (windows) =

mklee says ...

The idea of a monocled man riding a penny-farthing deep inside a cavern feels me with great glee. Loved the humor in the game. Wished the movement was a little more precise and not floaty like right now.

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