Competition information for Ludum Dare 15, held August 28th-30th weekend in 2009.

The theme for Ludum Dare 15 was Caverns. Ludum Dare 15 had 144 entries.

For the announcement post (with keynote by Mike Hommel), click here. To see the results of theme voting see Round 1, Round 2, and Round 3. To see results of the user survey, click here.

Historically speaking, this was our first competition with the brand new submission system, a rudimentary compo website redesign (with logo), as well as a keynote.

Stay tuned for Ludum Dare 16, coming December 2009.

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by Hempuli - Competition Entry

I wasn't satisfied with my earlier entry, so I did another.

Excavatorrr is about a mono-colour adventurer who seeks for riches in underground caves. The game may be a bit hard to understand at first, but after a while you'll (hopefully) get used to it.

Arrows - move
Up arrow - aim
Down arrow + D - drop item
D - throw/use item (UP arrow to aim throwing)
S - jump/confirm

IMPORTANT! Those 4 brown boxes in the beginning are ladder kits, which you use to get away from the depths of the caves. Try to carry one with you at all times. throwing the ladder will cause it to appear downwards in front of you, and throwing it upwards will make it appear upwards right where you are. I hope you read this, because, well, it’s easy to get stuck without.

Note that the ladder kit creates itself downwards if you don't aim it with the UP key. warning!! the falling blocks are slippery and buggy!

I'm really happy with this one, especially when it took 11 hours.

Downloads and Links




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Comments (archive)

Radix says ...

Man, you did two games? You should've bundled them together as ESCAVATORRR VS CAVEFROG! SUPER BUDGET PACK.

sol_hsa says ...

Kinda like an atari-2600-on-steroids game.. =)

doohan says ...

Loving the retro look and feel. This game is tough but good fun. And 2 games? Awesome :)

Endurion says ...

This is really interesting, I've got to play more...

phren says ...

Somebody has been playing spelunky! :D

I feel like the ladders could've gone up by default, would've probably resulted in a lot less getting stuck by accident. Got a while to get used to the controls. Nice game for such a short time!

Problem Machine says ...

It's like I'm playing Spelunky! From the PAST! OooOOohh.
Just kidding; it's a pretty cool little game, especially for how quick you made it, but I had a pretty hard time with the controls. The retro graphics are pretty great.

Comtemno says ...

You managed to retrofy (retrofy?) Spelunky; /salute!
The game itself is fun; the elements fit together perfectly!

graner says ...

Nice game! The look-and-feel was a lot like in Spelunky :)

Gilvado says ...

You posted motivational whale!? 5 community points!
Also: the rest of the game was pretty good, but I found that the controls felt a bit random. Also, it's too easy to get stuck, even *with* the ladder packs. I think that having a dedicated 'ladder' button, with you able to carry more than one ladder (perhaps you have to buy them?), instead of actually carrying them physically with you, would have worked better.

agj says ...

My highscore was 6040. I died of a hard fall after accidentally making a hole on the ground while trying to hit a monster. Ouch! Awesome game.

Chris Zamanillo says ...

Liked the artstyle a lot. 5 for community because that whale motivational picture makes me laugh every time.

gimblll says ...

Cool retro feel, like it altough the controls were a bit klunky.. but that's just keeping it authentic. :)

dessgeega says ...

there are a lot of really neat little systems in this game. in spite of that, the game's really rigorous: while i like that i have to plan, it's very easy to make the game unwinnable, even by accident. the game's a little clumsy in some ways, particularly with the mattock and latters. but that stuff can be fixed with a little work. this is probably my favorite game of the competition.

noonat says ...

Haha, sweet. :D It feels like I'm on my Atari XE. Great job with the retro style.

Almost says ...

It's not really my type of game. Controls felt awkward and slow, and death was rather unforgiving. On the other hand, it did have some explosions.

HybridMind says ...

Very fun little game. I had a good time playing this through a couple times. I may have to go watch your walkthru video again to see some tricks as I could never really sort out the right strategy for using the ladder packs in a way that wasn't really awkward or leave me trapped anyway. Awesome graphics and sound as far as the wrapper goes. I actually don't think this is very like Spelunky though I know you seem to be getting those comments here which I guess is understandable. I also can't believe you made two games... and a whale poster (though I think it is a whale shark...) ;)

ondrew says ...

The controls were a bit strange - Up to pickup and S to jump? :)

I enjoyed the retroness of the game.

Morre says ...

I'm giving you a higher overall score for having made two games (although I admit to not having tried cavefrog yet - I will).

Excavatorrr graphics are simple but nice, and the game has a lot of charm (chain reactions, yum!). I think the gameplay could use some changes. There are a bunch of issues, mostly related to the ladders. Hopefully they'll be fixed in the post-compo version.

Well done! :)

philomory says ...

This game seems pretty cool, but, I had a lot of trouble with the controls.Maybe, as you say, if I played it more I would get used to them.

I didn't complete the game, but I did watch your walkthrough afterwards, and I have to say, I really like the lava at the end. An awesome touch.

mklee says ...

2 games? Damn you were a machine during Ludum Dare. The retro Colecovision-esque graphics are pretty sweet. Had a ton of fun even if the game got too difficult for me to complete.

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