Competition information for Ludum Dare 15, held August 28th-30th weekend in 2009.

The theme for Ludum Dare 15 was Caverns. Ludum Dare 15 had 144 entries.

For the announcement post (with keynote by Mike Hommel), click here. To see the results of theme voting see Round 1, Round 2, and Round 3. To see results of the user survey, click here.

Historically speaking, this was our first competition with the brand new submission system, a rudimentary compo website redesign (with logo), as well as a keynote.

Stay tuned for Ludum Dare 16, coming December 2009.

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by Incendia - Competition Entry

Finally got it done. First time doing LD, it was great fun. Used Game Maker 6.1(I hate unregistered) and put in roughly 18 hours. Wish I could have fine tuned the graphics and added more power-ups but maybe for a rainy day.

How to play: Use Arrow Keys or WASD to move. Hold mouse button to mine. Collect the Gems on each level before the timer runs out. Gold Pick-axe mines Faster! M for Mute.

The Windows and Source are same.

Downloads and Links




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Comments (archive)

Problem Machine says ...

Fun little game, though getting the character into small spaces can be difficult.

phren says ...

Nice game. Sometimes the collision detection was a bit buggy, but it didn't really hurt the gameplay that much. It would've probably felt more "real" if you could only mine the tiles that are next to you, instead of the whole map. You could just go stand on a block with the gold pick-axe and kaboom all the other tiles to find out where the stuff is. :P The gem and time icons look really cool!

Endurion says ...

Quite fun. It's nice to find the hidden gems. Now it just needs some dangerous parts for a challenge ;)

Fifth says ...

I must admit, I found it really satisfying to plow through the screen with a golden pick. It's pretty fun, but it seems like it's missing something...

localcoder says ...

Quite fun, but it's a bit too easy once you get the golden hammer, and a bit too hard if you can't find it.

I made it to level 6.

I like the shading on the tiles, and the way that you have some tiles that are different sizes or which don't line up - it makes the level feel more interesting, like it's not just a grid.

SwiftFalcn says ...

Great little game. Pretty addicting.

jolle says ... hates me. Might try again later. Looks kind of cool.

Update: OK, played it now. It was fun, and I can't remember ever playing a game like it before, so that's really good. As some other have said, collision stuff could have been a little better. Sounds was good. Got a bit tired of the game after playing several levels though.

afterthought says ...

I found the gameplay to be surprisingly compelling. It's sort of like a video game equivalent of one of those "scratch and see if you won" tickets. I made it to level 7 or so, and I lost while I was in the middle of jumping at the last gem :(
Very fun!
I guess I have to agree that the default pick is kind of weak - maybe have 2 pick upgrades, silver and gold?

havchr says ...

fun game, but the chore mechanic gets a bit boring after a while. Death with timers is always something I dislike, especially if it's only displayed with a small number hidden in the gui, but I did love how the grid fades in and how you end up digging yourself pathways in the cave.

caseyd says ...

I really liked this game and think it should be taken further. More items need to be added I think to make it more interesting as once you get the golden hammer it becomes easy.

noonat says ...

Level 7, 409 seconds, score of 45470, 41 gems collected. It was fun to search for stuff by digging. The time pressure added a lot. Unfortunately by level 7 the time was near impossible. There didn't seem to be much of a challenge because the blocks regenerated... this would probably be more fun if you had to be scared that you would destroy your path to get somewhere. As it was, once I got the gold pickaxe I was just going left and right across the screen destroying everything looking for things. (That WAS pretty fun, though. :)

jarnik says ...

I enjoyed your game :) Decent graphics and sounds, solid fun. Digging via mouse is quite original and provides an interesting gameplay.

Entar says ...

Ack, mediafire advertisement pop-ups!

Anyhoo, the game is oddly addictive, especially once I figured out that I could hold done the mouse button for mass destruction of cavernous formations. Good music too.

ondrew says ...

Nice game, but gets pretty easy once you get the yellow pick axe. The timer should probably be a little less unforgiving.

mklee says ...

I like the idea a lot for a puzzle game. The jumping does seem a little wonky and the game is basically a quest to find the golden pickax, but otherwise good job!

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