Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Bounded by Gravity

by erb - Jam Entry

An exercise in physics.

Try to jump your way to the last planet, where a mystical box awaits.

Works on Windows, OS X and Linux.

We also have it working in HTML5 / WebGL but planet details are removed to increase performance (this is a lie, this was never deployed and for this reason the WebGL isn't recommended). But the mystical box is still there for you to discover.

WebGL not recommended since it is crawling slow, sorry for not fixing the performance issue.

Downloads and Links




TheSsounD says ...
Apr 19, 2016 @ 5:46am

Actually the correct links are found here:

TheSsounD says ...
Apr 19, 2016 @ 5:47am

erb says ...
Apr 19, 2016 @ 2:33pm

Releases should be working now! Including the HTML5 WebGL player!

biscuitdough says ...
Apr 20, 2016 @ 5:02am

Unfortunately ran really choppy on my computer, cool idea though.

tomlum says ...
Apr 23, 2016 @ 2:39am

The concept seems really interesting, but it runs really slow.

Apr 23, 2016 @ 4:21am

framerate gets really choppy really quickly! cool concept though

bytegrove says ...
Apr 23, 2016 @ 12:03pm

Cool with planetary gravity, but the framerate is really really low, in the webgl version. Try having shorter draw distance on the objects on the planet surface (the objects on the neighbouring planet doesn't have to be drawn when you're not on it for instance, since they are so small).
Nice music and atmosphere. :)

maartene says ...
Apr 23, 2016 @ 1:25pm

Couldn't play this, so didn't rate it.

The mouse is not locked to the screen, meaning that it will eventually hover out of the game window. After that, it no longer gives input to the game. This makes it impossible to really look around.

fin_nolimit says ...
Apr 23, 2016 @ 8:01pm

That was a cool experience!

peter_sc says ...
May 4, 2016 @ 3:31pm

Neat physics simulation. The floating around felt pretty good. But my character was turned 180 degrees every time I got close to a planet. Is that intentional? It was confusing.

May 4, 2016 @ 5:22pm

I liked the overrall idea of the game as well as the physics simulation, however the mouse was really stuttery for some reason & after a while the framerate gets really low.

Miziziziz says ...
May 6, 2016 @ 5:13am

Seems interesting, but was way too choppy to fully get into. Was playing the windows build, tried web build as well

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