Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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You've got balls

by The M - Jam Entry

This is a game about running, jumping and turning your face into a ball!

It was made by three people as a first try at Unity and we're pretty happy about it.

Also, the sound's probably a bit loud.

A & D - move
Space - jump
LMB - Fling your head
RMB - Shapeshift

Have fun!

Downloads and Links




Apr 19, 2016 @ 3:23pm

One of the best entries I've seen so far. I'd just like it to render a broader view of the world while playing

The M says ...
Apr 19, 2016 @ 4:20pm

Try upping the resolution if you can. Widescreen gives you a few extra pixels to play with.

eemmbbeerr says ...
Apr 19, 2016 @ 10:44pm

This game taken an interesting platformer mechanic and executes well on it.
So this is a momentum and precision-based kind of platformer. My main gripe is that to be a great that kind of game, I would need to see more of the level. It is very hard to execute such precise jumps (that are hard to change mid-flight) with only muscle memory to go by.

Yword says ...
Apr 20, 2016 @ 2:04pm

Really interesting and great idea! Well done!

Mieeh says ...
Apr 21, 2016 @ 10:22am

Fun game. Good use of mechanic. Maybe the human player felt a little floaty, just a small criticism. Great game!

ORECROS says ...
Apr 21, 2016 @ 4:48pm

Wish you were zoomed out a bit.
It's nice that you can control your air velocity easier in human form and harder in ball form and that you can change in the air. It is kind of annoying when you slide off of an edge and fall into a pit, a ducking mechanic that slows you to a stop VERY quickly would be super nice.
The fact that you used solid colors only didn't detract at all from how good the art is... it's very clear which makes sense for the game.

ZeroFaction says ...
Apr 21, 2016 @ 4:52pm

Seriously lacks any frames of reference. Hard to tell how far / fast you are moving. Other than that great job!

murraya2 says ...
Apr 21, 2016 @ 5:02pm

Pretty cool! Really hard to control. I liked the feeling of the ball, but it would have felt better in a speed-based game or something. I wanted to go fast but the game severely punished me for that. Still, very cool.

taviandir says ...
Apr 21, 2016 @ 5:19pm

I liked the human to ball transition and the concept. It would be nice if it felt like you had better control overall.

Nexus64 says ...
Apr 21, 2016 @ 6:50pm

Very good game.
The main problem it have is the camera. It show very little of what come next. The "small tunnel" level (third?) and the last one are simply unfair because that.

scorched says ...
Apr 22, 2016 @ 5:46pm

Nice concept!
Jump power is too high, can jump over half the level

Upwily says ...
Apr 22, 2016 @ 6:50pm

Cool game. Getting hang of the controls was a bit tricky for me.

Apr 25, 2016 @ 5:04am

This is i think one of the better entries i believe.

The sound and art are just what they need to be the animation is simple but it its the mood of the game. The level disigns were also good providing a good difficulty curve.

Another thing that i like is that the ball and human had very different uses - the human had mre precision while the ball was more powerful. Also changing mid air meant that you could pull off some of the more intresting stunts.

A good game.

El Cabaro says ...
May 6, 2016 @ 1:49am

Seriously one of the best entries so far. The C64 atmosphere, the minimalist art, and the acrobatic but not unwieldy jumping/ball mechanic make this game really polished feeling.

As a side note, the main bathroom-sign looking character reminds me of another game from a past ludum...

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