Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by TomaszHajas - Jam Entry

Minimalistic RTS game - you control Morphlings - blue balls that can multiplicate, just like living organism cells! You can breed them by LMB + swiping up and morph units into barriers by LMB + swiping down.

The objective is to defeat the AI by annihilating every red ball on the map.

Good luck!

Downloads and Links




panurge says ...
Apr 19, 2016 @ 1:35pm

It seems there's only one map of three available? I enjoyed it a lot though, very satisfying mechanics and good atmosphere. Potential for a much bigger game here.

OveRMolo says ...
Apr 19, 2016 @ 1:51pm

Very interesting gameplay and awesome AI

czester16 says ...
Apr 19, 2016 @ 3:27pm

I was sprised when i find this. Looks nice, you have to let that game grow up :P

marmpa says ...
Apr 23, 2016 @ 7:42pm

Reallu nice game and Ai.Nice job

coborax says ...
Apr 23, 2016 @ 7:51pm

Very cool concept, though it was rather short...

Apr 23, 2016 @ 7:58pm

I didn't work out what the clear advantage of a barrier over a breeding morphling was, except as a last resort when attacked to create a slowing mechanism. Interesting little game though. Nice job.

Sloof says ...
Apr 23, 2016 @ 10:30pm

Interesting mechanics make for some good gameplay. Great music and atmosphere. Three were some clipping problems that resulted in a few bugs. Otherwise, fantastic game. I'd love to see this developed further.

ProjectX593 says ...
Apr 24, 2016 @ 12:28am

Cool game! A bit too bad there wasn't time to make the other 2 maps.

FloatingGhost says ...
Apr 24, 2016 @ 8:58am

Nice little concept, the AI is better than I'd ever manage :D

MayankUnreal says ...
Apr 26, 2016 @ 8:04pm

Nice concept and algorithm behind

Paskal007r says ...
Apr 27, 2016 @ 9:43pm

funny concept, the mechanic is very empowering, graphics is kinda basic for a unreal engine game, but good result overall. Maybe it just needs to be developed enough. I'd like to see more of it.

yuigoto says ...
May 4, 2016 @ 4:35am

Minimalistic, but with lots of potential. Too short, though :P

The general concept is pretty simple, but there's a lot of space for more juiciness and other improvements on the game. Breeding/multiplying and making barriers seem nice, but more environments and conditions could make it more challenging! :)

Nice entry! Cheers!

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