Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

InShape

by TechXSoftware - Compo Entry

******* Description ********
My first ever Ludum Dare entry, this is a simple game, you select a difficulty out of 4, then select what level you want to play at that difficulty, then you use the number, 8,9,0 to select which shape to change, and use the numbers 1,2,3 to change between the 4 shapes of square, circle and triangle, then you simply match the shapes before they reach the bottom, if they don't match, you lose! be careful, the game isn't as easy as you think except if you play it on easy.

******** Tools Used ***********
-Audacity
-Unity 3D
-Illustrator
-Monodevelop C#

******* Questions *********
http://techxsoftware.weebly.com/
https://www.youtube.com/user/TechXSoftware

Downloads and Links


Ratings

Coolness59%
#592Humor1.78
#610Audio1.96
#611Theme3.13
#794Mood1.84
#870Graphics2.00
#873Innovation2.26
#900Fun2.19
#901Overall2.47

Comments

LudumAnthony says ...
Apr 18, 2016 @ 2:19am

I'm not going to rate because it seems a bit buggy. I can't click the buttons all of the time and the "You Lose" shows up on the main menu.

Dooskington says ...
Apr 18, 2016 @ 2:20am

Cool game! I would have liked some background music of something, however.

GameQuester says ...
Apr 18, 2016 @ 2:24am

Wow this is very hard. Its a cool idea though. Good approach on the theme. Good Work.

CoderCameron says ...
Apr 18, 2016 @ 2:25am

Like the concept alot. And the game-play is fun. But the GUI is straight up broken. The mouse position is not set properly... as well as other things. The actual game is fun though

jcmonkey says ...
Apr 18, 2016 @ 2:29am

Well this was one of the hardest games to get into that i ever played. the controls are what made me stop playing the game. :/

swellbastion says ...
Apr 18, 2016 @ 2:42am

This works very nicely. I like the mechanic

greymouth says ...
Apr 18, 2016 @ 2:45am

I like the idea but the interfacing is a bit harsh

Khallane says ...
Apr 18, 2016 @ 2:46am

Nice idea. Some tweaking to difficulty perhaps. Coudn't do level10

ViliX64 says ...
Apr 18, 2016 @ 2:47am

Somehow harder to grasp the concept, but interesting entry. :)

Asturk says ...
Apr 18, 2016 @ 2:53am

Well, the game is nice and challenging! i really liked that, but try now to fix the bugs in the menu...the click area of the buttons is out of place (we have to move the cursor to a little left to each button to press them correcly). Also, like someone else said, i think some more sounds (i mean sounds effect) would made this better too.

candlesan says ...
Apr 18, 2016 @ 2:54am

Good sounds. Wish that the falling shape mattered more in the decision making but still fun.

BigBrother says ...
Apr 18, 2016 @ 5:02am

Great! Super hard tho, but great learning curve at the start.

arhpositive says ...
Apr 18, 2016 @ 9:07am

Decent game. Higher levels are too fast for my reflexes in medium and hard difficulty. In Hard, at early levels, the hardest part is to get the first shapes done correctly. Maybe it should give the player a couple of seconds to understand the shapes before sending in the first wave.

Other than that, congratulations on your first attempt in Ludum Dare. You've made a nice game. :)

Patomkin says ...
Apr 21, 2016 @ 9:50am

Oh my lord the controls. This is not easy and not in a good way. 890 are not really used... well, anywhere. Arrow keys would be a much better choice, for they are easier both to reach and to operate. Or JKL and make the arrows "go to the left" and "go to the right".
The idea is there. All it needs is polishing up.

pixelpotions says ...
Apr 26, 2016 @ 2:21pm

Challenging, the harder the better in this case of game, because you get out of it like the king of the reflexes haha!
Cool concept and nice aplication! Well done.

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]