Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Combunation

by Petya - Jam Entry

CONTROLS: WASD to move & Arrow Keys to shoot, 1-4 keys to shapeshift.

If you think you can defeat him, become Bun and fuze with his buddies: Dragon, Tiger, and Shark to defeat M.E.

Downloads and Links


Ratings

#138Theme(Jam)3.92
#332Humor(Jam)2.86
#427Graphics(Jam)3.54
#445Fun(Jam)3.25
#535Overall(Jam)3.25
#726Mood(Jam)2.86
#903Innovation(Jam)2.58
#1201Coolness48%

Comments

tinykidtoo says ...
Apr 19, 2016 @ 2:57am

The character design is really good. I like the individual portraits of each shift. I really like the shark.

Hankenstien says ...
Apr 19, 2016 @ 2:59am

Love the game, but the computers voice made me want to stop.

Chaserbrown says ...
Apr 19, 2016 @ 3:01am

Good job! I enjoyed this, and liked the graphics a lot!

wg_phancock says ...
Apr 19, 2016 @ 3:32am

You might want to update your description to say "WASD to move, Arrow Keys to shoot." It took me quite a while to figure out I was supposed to be using twin stick style controls and I was very confused.

After I figured that out, the game was fun enough, but I think there should be some more reason to shift to the different characters, like they have individual power bars or something. As it is, you can just choose the shark and blast everything pretty easily.

rjhelms says ...
Apr 19, 2016 @ 3:32am

The fact that I could shapeshift wasn't obvious to me at first - you should mention it in your instructions.

Really nice art style, and good hectic gameplay.

Apr 19, 2016 @ 3:35am

Nice arcade shooter! I wish I had a second or so of invulnerability when the enemies spawn for the next level.

zaywolfe says ...
Apr 19, 2016 @ 4:13am

The game looks great! It runs flawlessly and the other forms look great. A.I. is good on the robots and movement is a breeze.
I cant wait to see where this goes from here!
Also I agree with WG_phancock had said, i had to read the comments to figure out how to attack.

norseware says ...
Apr 19, 2016 @ 4:39am

The characters are by far the best part about this game! They're just so cute!

At first, I died because there wasn't a warning that the game was going to start. But once I got the hang of things, I actually got pretty good! Nice work :)

Been says ...
Apr 19, 2016 @ 8:11pm

Really enjoyed this game, although I struggled at first as the game just started and I didn't know the controls. Once I figured them out it got pretty good, I enjoyed the different way each of the creatures played, and how the game's difficulty ramped up as you played. I did keep getting stuck on/in walls though, which made me a sitting duck for the robots.

Saiodin says ...
Apr 19, 2016 @ 11:13pm

Cute game, graphics are good, sounds is okay. I like the different characters, the 4th one is definetly the strongest by far tho. I came to level 4. The spawning mechanism in this game is a no-go. Especially for the start. You can't put the player in the middle of 10 enemies that instantly start shooting.

RyanNielson says ...
Apr 20, 2016 @ 2:16am

I like the character art and the different abilities. The shark character seems to be the best by far though, so some more balance is required.

vctr_seleucos says ...
Apr 20, 2016 @ 2:35pm

The character design was nice, but quite a hard game... and also weird controls

Freank says ...
Apr 24, 2016 @ 12:45pm

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

Apr 29, 2016 @ 3:19am

Cool game, had fun playing it :)

Maybe adding some downside to each character could justify the shapeshifiting, for me the shark was the best one to use at all time. Also, adding a counter on the begin of each level could be cool, so the player can trace a escape trajectory, or some invulnerability for some seconds, something like that ;)

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]