Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Shapeshifting Blobs

by Spud - Compo Entry

A turn based strategy game where your units can change shape to serve different roles such as defender or ranged attacker.

The game has no AI players but you can play two player hot-seat.
Balancing is also terrible between the units

Created using the Godot game engine
Windows and web version

EDIT: Re-uploaded the web version so that the end turn button isn't behind the full-screen button


This is my very first Ludum Dare competition entry

I haven't spent much time testing so there are probably quite a few bugs, but I haven't found any game breaking ones yet

Downloads and Links




candlesan says ...
Apr 18, 2016 @ 2:33am

Interesting use of the theme! :) Would like to see more people try to make a strategy game with shapeshift mechanics.

Apr 18, 2016 @ 4:08am

Really liked the shapeshift idea here... Will be really interesting once the AI is done!

Check out my game, Tito's Revenge:

Dasginger says ...
Apr 18, 2016 @ 11:27am

Good use of the theme! I always love local multiplayer games, that was a really nice touch. Even if it did lead to me getting demolished by my little brother... Fun game!

cubegames13 says ...
Apr 18, 2016 @ 12:08pm

I don't have any friends to play with but the game was still pretty fun!

Per says ...
Apr 18, 2016 @ 8:56pm

Interesting twist on the turn-based strategy game mechanics.

ALobker says ...
Apr 18, 2016 @ 9:16pm

Was it just me or did anybody else have the 'fullscreen'-button over the 'end turn'-button?

lkr says ...
Apr 18, 2016 @ 11:06pm

Fun with a familiar style of gameplay, but using shifting mechanics to situationally adapt your units :)

Would have been great with an AI for those of us without a readily available local person to play with, but the time constraint is very understandable.

A couple of technical issues though:
Playing the web version - in both Firefox and Chrome on my Win 7 box, the fullscreen button is exactly on top of the end turn button. Playing in fullscreen (obviously) gets around this.

The game also refuses to run in private mode in FF (throwing an error), and crashes the browser in a normal window. Works without problems in Chrome though :)

bushmango says ...
Apr 18, 2016 @ 11:14pm

really fun but it stopped working in the middle of a good game.

Wevel says ...
Apr 19, 2016 @ 11:26am

Nice to see a multiplayer game, but some ai would still be nice

OveRMolo says ...
Apr 19, 2016 @ 12:01pm

Interesting mechanics :)

Rulrite says ...
Apr 20, 2016 @ 6:20pm

Strategy games aren't usually my thing, but I can easily see how this game could be fun with two players. The shapeshifting into a different type of unit is a cool and unique mechanic!

ogre says ...
Apr 22, 2016 @ 6:45am

Web version does not work in Firefox on Mac.

exception thrown: TypeError: GLctx is undefined,_glGetString@

Hankenstien says ...
Apr 23, 2016 @ 3:32am

First strategy game I played in this Ludum Dare. A little animation on the guys would have gone a long way to making the mood better

DSSiege11 says ...
Apr 23, 2016 @ 10:17am

Seems like a cool game when there will be an AI! Hope you'll continue working on it :)

themadknights says ...
Apr 27, 2016 @ 9:53am

Nice concept for a tactic game

ManuSaiz says ...
Apr 28, 2016 @ 9:20pm

I liked the mechanics and I like multiplayer local games. Good idea!

d3garcia says ...
Apr 30, 2016 @ 5:48am

I really like the idea of mixing the theme with this type of game, usually is really challenging to have a good balance game of this type, this could get very far. Excellent job.

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