Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

The Facility

by rynti - Compo Entry

== Notice: Please play this game on Google Chrome, other ==
== browsers (including Firefox) seem to have visual artifacts ==

The goal of this game is to survive as many levels as
possible. You will have to overcome a few guards on
every level. You can do this with the help of your powers:
Warp - Teleport towards your mouse cursor
Jump - Shapeshift into a werewolf and eat someone :)

Both powers can be used with a left click.
If you aim close to an enemy, you will jump and kill him,
otherwise you will warp towards your cursor.

You regain one lost life after a successful level.

All levels are procedurally generated, so the layout
changes on every playthrough.

WASD - Movement
Left Click - Use your powers (explained above)

If possible, please leave a comment - It's always
encouraging and very motivating :) Tell me your
thoughts, what you liked and disliked, or even just
how far you got.

Downloads and Links




rupazero says ...
Apr 18, 2016 @ 2:25am

This is good fun! I found myself behaving quite sneakily, planning my wolf leaps carefully. Cool dynamic!

Allov says ...
Apr 18, 2016 @ 3:13am

nice mecanic!

swellbastion says ...
Apr 18, 2016 @ 4:00am

This is really satisfying and I like the environment a lot. I might give playground.js a try next time

Jordan says ...
Apr 18, 2016 @ 4:08am

Really fun to play! I love how your otherwise calm, human looking character turns into some sort of beast in rage mode when attacking.

candlesan says ...
Apr 18, 2016 @ 6:37am

Really tight controls - love the target indicators and the natural handling of the single mouse click input.

mukult says ...
Apr 18, 2016 @ 11:22pm

Strangely satisfying warp mechanic! Very nicely done... feels really natural!! :)

RNanoware says ...
Apr 18, 2016 @ 11:32pm

As others have said, the controls are a pleasure to use, and beating enemies is very satisfying. Great work!

jcmonkey says ...
Apr 19, 2016 @ 1:06am

this game was awesome, with some added features this game can be amazing.

kivlor says ...
Apr 19, 2016 @ 6:17am

Really fun mechanic that was a little OP once you got used to it. A++, would play again

mikeware says ...
Apr 19, 2016 @ 6:42am

Really great solid package. Loved the sound effects. Really interesting choices between movement and environment.

Rakowu says ...
Apr 19, 2016 @ 11:00pm

Nice concept and behaviour. It is a great work in that short time written by hand. Great job.

Hempuli says ...
Apr 19, 2016 @ 11:01pm

The mechanic is very solid; it was fun to plan my way through, although sometimes it was a bit surprising to have enemies shoot at me off-screen. The detection on clicking on enemies felt a bit harsh at times, too. Still, very nice!

broknecho says ...
Apr 20, 2016 @ 3:03am

Insanely rewarding mechanic. Was really cool being able to pounce, warp to dodge bullets, pounce over a wall, pounce two more times then finish the level. So fun.

Great job!

draq22 says ...
Apr 20, 2016 @ 4:56pm

"pium" :D I love this!

kariamoss says ...
Apr 21, 2016 @ 8:18am

Really fun to play!

treylon says ...
Apr 24, 2016 @ 2:38pm

Awesome game man! Its funny, animations are great and it gets really competitive with time ;)

zenmumbler says ...
Apr 25, 2016 @ 11:07pm

Got to level 7 and died left it at that. Simple but effective control scheme and level design. Nice

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]