Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Shaper

by spr - Jam Entry

This game is called "Shaper" for reasons unknown. The entire development process was streamed live at twitch.tv/sorenp

It is a javascript game, which should run on all platforms, including mobile. (Except for the sound)

Good luck!

Downloads and Links


Ratings

#993Overall(Jam)2.73
#2115Coolness17%

Comments

psyxose says ...
Apr 20, 2016 @ 8:34am

Good game !

IvanFon says ...
Apr 21, 2016 @ 12:46pm

There should be instructions. Interesting concept!

mkghoster says ...
Apr 26, 2016 @ 7:40pm

Woa, nice background!

LeftRight92 says ...
May 7, 2016 @ 3:47pm

I had no idea what I was supposed to be doing...

radmars says ...
May 7, 2016 @ 9:22pm

Was confused by what I was supposed to do in the game. Ultimately came to the conclusion that "pink is good and green is bad." Still don't understand the movement beyond "mash the arrow in the direction you want to travel."

rnlf says ...
May 8, 2016 @ 1:03pm

I'm not really sure what I had to do here. Some instructions would have been very helpful. The game looks interesting, but it was more like random button mashing to me than actual playing.

miwuc says ...
May 8, 2016 @ 2:15pm

Ok so that could definitely use some instructions, unless part of the game is figuring out what's going one, which is fine too but maybe should be more explicit, or maybe give hints or something.

In the end I think I understood what was going on: you control the orange square. The red squares around you move to form different shapes, and you can see the next shape outlined in black. You can move the orange square to one of the red square locations.
Using this strange and unpredicatible movement mechanic, you have to try and hit the pink squares (+1), but not the green ones (-1).

It's an interesting idea but I found the shape-shifting to be too unpredictable and basically means you must not get too close to the green squares if you don't want to lose points. That being said, someone did manage to score 31 so I may be missing something.

Making it slower or maybe turn-based/puzzle oriented might be interesting.

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