Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Tetrik's Cube

by Munchy2007 - Jam Entry

A kind of fusion of a Rubik's cube, Tetris and Hole In The Wall.

Rotate the cube so that the coloured blocks facing you line up with the coloured hole in the approaching walls. Get it lined up properly and you destroy the wall, get it wrong and the wall destroys you.

Your speed increases every 10 walls you successfully negotiate.

Three levels of difficultly, the higher the difficulty the faster your cube moves on level one. But you score more points per wall.

Downloads and Links




subpixel says ...
Apr 18, 2016 @ 10:24pm

I enjoyed that. Really nice feel to the controls, just the right combination of snappy response and some weight.

Apr 18, 2016 @ 10:44pm

Much clever! Love the rotation SFX.

Hyoga-3D says ...
Apr 18, 2016 @ 10:48pm

Nice take on the theme, works very well, one idea is maybe after you get the right shape a couple o times, you could change the cube the player is using, then you could add more variety.

hippy dave says ...
Apr 18, 2016 @ 11:03pm

Really good! Nice idea, well executed, slick presentation, lot of fun.
Mac build please? :)

Munchy2007 says ...
Apr 18, 2016 @ 11:09pm

@Hyoga Additional player cube layouts was on our feature wish list, sadly ran out of time before we could implement it. But we will add it later.

@hippy dave We don't own any Macs at present, so no Mac builds for the time being :(

Thanks for the nice comments everyone.

Apr 18, 2016 @ 11:26pm

Very sharp entry! Interesting idea, very unique take on the theme. Looks very sharp. Excellent job!

Apr 18, 2016 @ 11:32pm

Awesome! I love the take on Tetris mixed with Hole in the Wall

Apr 18, 2016 @ 11:38pm

I have to echo the other guys here - well executed.

It was relaxing to play.

PPski says ...
Apr 19, 2016 @ 12:20am

Shifting shapes - good call! One suggestion I might make is to have a variety of shapes ('tetrik cubes?'); maybe that's already your next step. I'll have to put a warning label on this: "potentially addictive game" :)

Lagoe says ...
Apr 19, 2016 @ 12:22am

In easy mode, it was kinda relaxing. In hard mode, it was frustrating.
Really a good game, nice work!

pkenney says ...
Apr 19, 2016 @ 12:44am

Nice graphics and feel for a cool idea, well done!

Minor, but if I could change one thing I would make the restart command be on the keyboard like the gameplay instead of changing to the mouse.

Pellanor says ...
Apr 19, 2016 @ 4:34am

Lots of fun. Died terribly on Easy until I figured out the holes were colour coded, and you only had to match the one face.

JOK says ...
Apr 19, 2016 @ 10:51am

Good controls, great SFX. Liked the 'preview' in the top left!

JOK says ...
Apr 19, 2016 @ 10:52am

Really cool game. Intuitive, just by starting the game I quickly understood the mechanics and went into hard mode. And then it was hard to put down! :D

Ildfuglen says ...
Apr 19, 2016 @ 10:54am

Cool little entry!

vethan says ...
Apr 19, 2016 @ 10:54am

I like it! The controls are pretty intuitive, and the gameplay is fun, although initially it's hard to tell if the shape should face you or the wall

Apr 19, 2016 @ 2:34pm

I liked it. Quite funny game for such a simple mechanics. Keep making games!

Crosstales says ...
Apr 19, 2016 @ 4:04pm

Very nice combo of the 3 different games. I enjoyed to play it - great job!

Paskal007r says ...
Apr 19, 2016 @ 4:05pm

Gut feeling is extra natural, very enjoyable game. Looks good too, but once you get the mechanic and how to move the cube it gets a bit too monotonous.

okoto says ...
Apr 19, 2016 @ 4:11pm

Nice graphics and well done but hard as fuck.

nlbi21 says ...
Apr 19, 2016 @ 6:03pm

I'm not fond of such games but this caught me a while, the graphics and difficulty xD i like it beautiful. That good game, good job.

KunoNoOni says ...
Apr 21, 2016 @ 1:34am

I really enjoyed this. The music is so soothing and ambient. Well Done!

merzlot says ...
Apr 22, 2016 @ 10:41am

Gameplay feels nice and satisfying. Good visuals and controls.

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