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CONTROLS:
Space to shift
R to restart.
3,5h game :-) with sick kids!
//@_knason
Downloads and Links
Ratings
![]() | Coolness | 100% |
#459 | Innovation | 3.12 |
#505 | Fun | 3.06 |
#550 | Theme | 3.24 |
#562 | Humor | 1.92 |
#707 | Mood | 2.48 |
#717 | Overall | 2.90 |
#738 | Graphics | 2.50 |
Comments
@ohmmus thank you for your kind words about my game, it made me very happy especially now when i need to go up really early for work. :-)
The game was fun the only issue I have is that there where no checkpoints. It kind of sucked having to restart the game when I messed up. I hope you kids are better.
Nice idea, would like to see more of this. Too bad you didn't have time
Cool game for such a limited time :-) I really like the simple controls. With a few more shapes and additional level objects, it can be really great.
Game is really fun, with a more detailed art, or maybe a light transparency to see the other "plain of existence" it can really turn into a smart and fun puzzle game.
Hey this is a pretty good test of spacial awareness, nice idea!
Neat game, and additionally considering only 3,5h and your sick Kids: This is awesome! Hoping your Kids get well soon!
Quite challenging actually, took some practice! Nice concept and good execution!
Protip: You can win easily by mashing space.
Yeah, cool idea. Obviously suffered from the lack of time.
Wow, Ultra-compo in just 3.5h ;)
Even if it didn't grow beyond a tech demo everything is there except music, sound and additional levels. Great job so far.
A few hours more and I'm sure you would have quite a good puzzler on your hands.
Great idea with in such a short time. btw, I finished level 2 by pressing Space rapidly :)
It works well and it's pretty fun considering you spent so little time on it :)
Nice idea, it could really have used some more time on more levels and variations, sfx, etc... But quite nice what you assembled in 3.5h
Very tricky and also cool game for 3.5h! How would the game look like if you have'd more time! :-)
Congrats for your entry!
Pretty short given the time you had to do this but the mechanics were very interesting.
Yikes. Surprisingly mind-bending when you toggle the map to remove almost everything, falling helplessly, then panic to switch it back and somehow find yourself exactly where you needed to be, and continue along... Actually caused some replayability since I wanted to get a better feel for the second level once I knew a bit what to expect. Still scary every time though.
Didn't care too much for this one. Switching between room states is jarring, and there's no hint to tell you what to expect. Seems like the thing to do is try to avoid falling by switching, but sometimes it's good to fall. The puzzle aspect suffers because it's not really clear when it's good to fall and when it's bad.
really well done and although it just use 3.5h,but really a great rhythm was built,and also built some new conditioned reflex for player and could let them into some chill out state... if there are some music/ sound-effect ,the difficulty will down easy and the state will more be enhence!
this may could be a more awesome entry in future,cheers.
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Saw your tweet about your entry and came here to give it a try. It's too bad your kids were sick during the LD; this is a really cool game! I really like how well you handled the shifting between the two states without the ball going crazy. Great work! I'll be back to rate once the deadline passes!