Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Claws shape

by in3orn - Compo Entry

Claws shape:
Fantasy RPG without RPG xD

Collect cards matching to given pattern
=> gain mana
=> cast spells
=> beat your opponents!

Fixed permissions for Android.

I'm still thinking how to improve the matching system. If you have any ideas just share in comments or here:


Thanks! :)

Downloads and Links




ZeroFaction says ...
Apr 19, 2016 @ 3:39pm

Hey I really enjoyed playing your game. I thought that the concept was interesting and the way that you set up the puzzles was actually very intriguing. I did have one small problem while playing though. At one point in the game the button clicking sounds just stopped. I also noticed that my character in the character selection screen was not gaining any experience even though I completed all but the last level. Finally I think that this game would be perfect for casual mobile play if there was a bit more player feedback. At first I thought that I was just losing Health randomly before I realize that the enemy was hurting me. And at the very beginning of the game I found myself confused as to how to use the mana system. It might seem naïve but I actually thought I was supposed to create the initial pattern that you showed a picture of not match a pattern to one of the predefined ones on the left or right. Great job though!

Joozey says ...
Apr 19, 2016 @ 9:27pm

Your app wants to record audio, take pictures, GPS location, read/modify/delete usb storage... sorry, I can't play this.

fin_nolimit says ...
Apr 19, 2016 @ 10:30pm

Wow super cool use of cards! I died during the tutorial but after a second try I figured it out. If you add to this game then I would add some feature that shows the bad guy hitting you vs you just losing hit points. Excellent job!! And I love that I could play it on my phone

Z4f1 says ...
Apr 24, 2016 @ 12:35pm

Cool concept

BloodJohn says ...
Apr 24, 2016 @ 1:50pm

Complicated, but interesting game. You did a great job on graphics and mechanics.

Apr 24, 2016 @ 3:00pm

Nice, very similar to our game! The game is not very easy to understand tho but it is nice

blubberquark says ...
Apr 24, 2016 @ 3:09pm

your web link went to an .apk download. You can edit the names of the links you know...

srakowski says ...
Apr 24, 2016 @ 3:28pm

I really like the graphics and feel of the game... took me awhile to understand how to work the pattern matching system, but other than that it was well done.

puppetmaster says ...
Apr 25, 2016 @ 8:43pm

What a great game! I'm only missing some background music.
Very clever theme implementation. Keep up the good work!

rodobodolfo says ...
Apr 26, 2016 @ 3:10am

Your app wants to record audio, take pictures, GPS location, read/modify/delete usb storage... Whats with all those requirements?

in3orn says ...
Apr 26, 2016 @ 5:34am

@Joozey, @rodobodolfo
It was default Qt setting. I removed all those requirements and updated the Android link. If you still want to try. Thanks :)

I didn't noticed this option first. It's corrected now.

Thanks for your feedback.
I designed level / spell progress but run out of time to add experience gain unfortunately :(
Nice to know you reached the last level, gz! :)

Thanks for comments. Hope it wasn't waste of time for you :)

I'm still thinking how to improve this matchin system as it's not ideal. If you have some ideas, just share in comments. Thanks! :)

Joror says ...
Apr 26, 2016 @ 1:32pm

Cool mechanic - a different kind of pattern matching! Defeated them all! (though not all full-starred).
- Sounds when the other guy strikes.
- Easier transforms?
- Some other mechanic to keep track of. (blocking the opponent?)

PyroSneak says ...
Apr 26, 2016 @ 3:28pm

Fun game, Im terrible at it tough

Apr 28, 2016 @ 8:00pm


MayankUnreal says ...
Apr 28, 2016 @ 8:12pm

Quiet innovative, nice concept. Its really fun playing it.

Rialgar says ...
Apr 28, 2016 @ 8:47pm

I love the idea of scanning for matching tiles, but I think it would be better to automatically (and randomly) change the center tiles when there is no match, so I can rest assured there is one.

KunoNoOni says ...
Apr 29, 2016 @ 1:27am

I really enjoy that. It was a fun and innovative game with a really cool concept. You did a really nice job with the art as well. I do hope you do work in this game after the compo.

in3orn says ...
May 1, 2016 @ 10:02am

Yeah, I should work on the ballance.
Blocking opponent sounds cool :)

@Dr. Funkenstein
Didn't know this game. Thanks :)

Yes, this is the main con of the current logic. Pattern must be changed very often as it almost always expires after card match. This disturbs the flow. Your idea with auto switching the pattern sounds great! I must check it out.

Thanks! If you say so, I will continue working on it :)

Thanks for comments :)

Jungle says ...
May 1, 2016 @ 2:31pm

Great concept. With some polish it will be a great mobile game. Keep the project on!

neilcorre2k6 says ...
May 1, 2016 @ 2:55pm

haha nice! i like the feel of the game :)

qu2 says ...
May 2, 2016 @ 6:40pm

Nice job. I found it very difficult with so many patterns to keep track on though, I'd suggest trying to boil down to the core ideas maybe?

Joozey says ...
May 6, 2016 @ 2:37am

Great little game, clever mechanic.

h2n0 says ...
May 8, 2016 @ 9:46am

Great little game. I think you managed to nail the difficulty curve for this, and trying to get 3 stars on the last 2 levels was solid I must have tried it at 10/15 minutes but no luck.

gelisam says ...
May 8, 2016 @ 10:17pm

Clicking on the link on my Android led me to a black page with a blue download button, and clicking on the button led me to a blank white page?

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