Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity
a little html5 art game about the the search for your true self...
music and audio based on the song "trough time" by alex elen
graphics based on a painting inspired by "trough time" by c. moreni
created with phaser.js for LOWREZJAM 2016/Ludum Dare 35
Downloads and Links
Ratings
#144 | Mood(Jam) | 3.71 |
#188 | Audio(Jam) | 3.58 |
#392 | Graphics(Jam) | 3.60 |
#448 | Overall(Jam) | 3.33 |
#492 | Innovation(Jam) | 3.12 |
#514 | Theme(Jam) | 3.38 |
#597 | Humor(Jam) | 2.34 |
#950 | Fun(Jam) | 2.58 |
#1579 | Coolness | 39% |
Comments
Very innovative and special game. I really liked the atmosphere.
This game has a fantastic aestetics, and looks really good, a bit perplexed about the game mechanic tho.
The mood was great, but i did find myself giving up fairly easy... What does that say about me i wonder... :)
I'm sure there's something interesting in here, but I kept getting lost and disoriented. Nice visuals and ambient music, though.
A really pretty and atmospheric game, but the mechanics left me wanting for more. Also some parts could have used polish, like the X "shockwave" effect graphics, and collision handling. The cage things didn't really communicate clearly what you were supposed to do with them.
I think it's hard to rate this as an actual game, but the athmosphere was chilling.
I gathered the orbs then wandered aimlessly until I came across a tail. Then didn't find anything over the next four or five minutes. I guess I was supposed to collect more things, but there wasn't anything else out there. Love the music and the orb tones. Not sure what else there was to do in it.
I like the mood and music, the game was a little slow though.
I like the art and the idea, but for "underwater" i wouldn´t choose wind sound loops.
The game is really a piece of art. The mood is awesome. I saw a bug where part of the player is on a house, and you can't get it but in general the game work fine and it is enjoyable
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I really liked the mood of this game and that you took both the LD Theme and the constraints of the low res jam.