Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by Belroth - Compo Entry

You play as a small program inside a infected computer. Your job is to destroy the waves of monsters. The program can shift between two different forms and styles of combat. I have tested both and either can win or can use a combo of shifting back and forth.

This is the first game I have ever created and had some issues knowing how much time it would take hence no sound. I had a blast and am already looking into ways to improve for next time.

Downloads and Links




ruchirbapat says ...
Apr 20, 2016 @ 2:47am

an interesting game, and i liked the idea, fits well with the theme and as a first game its pretty damn impressive keep it up! =)
play and rate my game here:

JJJANEE says ...
Apr 20, 2016 @ 11:16pm

Good work! I really like the concept. The controls were smooth and the rules were easy to get. The ships look really cool too! :)

Aaranos says ...
Apr 21, 2016 @ 12:28am

I could not get the ship to hit anything even point blank. I'm not sure but it looked like it was firing over the enemy.

Ironhead says ...
Apr 21, 2016 @ 4:40am

I had trouble getting the ships to fire and I could cruise right off the game space.
I like the concept of it and the controls were pretty smooth. With some polish this could be a really fun game. Looked good to with the minimalist graphics. good job.

Paulgami says ...
Apr 21, 2016 @ 11:26am

It looks like with more time you could have polished it a lot more. I had a few issues getting the weapons to work as well. Skating around in the larger form was fun though.

Thepattybeast says ...
Apr 21, 2016 @ 11:34pm

Couldn't get the controls to work. I could switch between ships but the only weapon that "worked" was 1 on the larger ship and that just shot something over the enemies.

mf1214 says ...
Apr 21, 2016 @ 11:37pm

Great idea for a game however I found it hard to get the ship to shoot. With some minor improvements this game would be great! Overall good job!

nintendoeats says ...
Apr 21, 2016 @ 11:47pm

I couldn't hit anything. My bullets just passed through the enemies. Also, those controls are really poor. We are generally used to left hand for movement, right hand for actions. Using the number keys is very strange. The traditional control system for this kind of game is traditional because it works.

Still, good on you for getting your foot in the door with a project. I hope to see something more fleshed out next time!

Mordokay says ...
Apr 22, 2016 @ 12:43am

Nice concept and making a 3D game for the first Ludum Dare is always a bigger challenge than a 2D sprite game. Controls were a bit hard to get used to but overall a good approach to the theme. +1

qu2 says ...
Apr 22, 2016 @ 1:00am

I couldn't get either type of ship to attack anything at all, I was just sailing around trying to avoid fire. Well done on your first entry though :)

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