Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Sneaky Sphere

by RPGghut - Compo Entry

Transform into the enemy to trick them, then kill them when there are not looking. You (the player) have to exterminate all the enemies in the room and make it to the extraction hole. The more enemies you kill the higher your end grade will be.

There is only one level done at the moment, but more levels will be added after the LD. Have fun!

Downloads and Links




Apr 18, 2016 @ 6:24am

Tried to download for Mac, but no luck. I think you need to upload the build as a zip if you want to host on Drive, Dropbox, etc. I had a similar issue.

lordsavage says ...
Apr 18, 2016 @ 6:30am

A nice little game, died multiple times trying to Rambo it ( by charging up to the red blocks and punching them ). Well done.

Willsr71 says ...
Apr 18, 2016 @ 6:31am

It was very short and there was the very limited method of attack.

hijomo says ...
Apr 18, 2016 @ 6:32am

This was fun, like solid snake meets hitman. a front face on the enemies would be nice.

ogre says ...
Apr 18, 2016 @ 6:38am

Mac build worked fine for me.

Syldarion says ...
Apr 18, 2016 @ 7:42am

Have you considered making it so that enemies shoot at you if they spot you as a sphere? I'm not sure if that's in there and it just didn't happen, but it seems like a good idea.

joekinley says ...
Apr 18, 2016 @ 2:41pm

Man that was hard. But I enjoyed it somehow. Good game =)

WojtaW says ...
Apr 20, 2016 @ 6:31pm

Good game

tinykidtoo says ...
Apr 21, 2016 @ 4:01pm

Great concept. I would love to see more indication of which direction the cubes where facing.

Pontifex says ...
Apr 21, 2016 @ 4:07pm

Enemies should be attacking at longer range. Currently they don't pose a real threat. Nice idea with their reaction shot, though. Just make it more visible, at first I didn't really know what was hurting me.

marod says ...
Apr 28, 2016 @ 8:03am

Nice game!

sftrabbit says ...
Apr 28, 2016 @ 8:33am

I didn't realise the cubes had line of sight until I came back and read the description. Would be helpful to have some indication of where they're looking (other than the direction of movement). It was very difficult. Still, nice game, I enjoyed it.

pi_pi3 says ...
Apr 28, 2016 @ 3:29pm

Too generic. Not very original or innovative.

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