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SizeBlock - simple 2D puzzle-platformer. You need to transform your main character to complete levels. Now it has only 5 levels, simple graphics and dont have music but after LD35 finish, I'll develop my game until normal game.
Game was created using:
-Construct 2
-Photoshop CS6
-Paint (sometimes :D)
Contact:
megawattsco@gmail.com
Thanks for checking my game, good luck!
Downloads and Links
Ratings
![]() | Coolness | 100% |
#435 | Theme(Jam) | 3.47 |
#526 | Humor(Jam) | 2.48 |
#693 | Audio(Jam) | 1.98 |
#784 | Fun(Jam) | 2.81 |
#804 | Innovation(Jam) | 2.73 |
#851 | Overall(Jam) | 2.92 |
#972 | Mood(Jam) | 2.34 |
#1017 | Graphics(Jam) | 2.30 |
Comments
This game was fun I like the classic puzzle game aspect of the game. I also really love the graphics I feel that they fit the game.
Neat little game! It could work good as an app. It's a shame it's so short, and it could use some sounds, but the level design is nice
Fantastic! I felt it was leading up to a really difficult level, which it has plenty of potential for, really looking forward to a longer version, good job!
Fun little game, but unfortunately is that - very little.
the shape shifting to fit through different games works nicely, but the character alignment and camera movement let it down a little (had to push against a wall to line up the last level).
It's nice, short an simple-I like it. Looking forward to buying the fill version on steam!
Thanks everyone! Now Im working on new levels, fixing bugs (especially on last level) and fixing camera
Nice little puzzle game. A cool mechanic with a lot of potential for different shapes/sizes.
Nice! Well designed, fits the theme, very good progression.
Great, simple game! The concept is great and I loved how you introduced the mechanics slowly and intuitively, so the game is it's own tutorial.
The only thing I suggest is to make the block keep moving when thee arrow keys are held.
See you on Steam!
Really cool gameplay! Simple but efficient!
Unfortunately too short :(
Good start to a game. Movement certainly felt awkward at times as it seems you don't actually have a grid which you stick to so the small block would be hard to line up correctly
Love it, played a similar game years ago and this takes me back :)
lol nice prototype! I hope to see it on Steam soon! :) Levels were simple and funny!
In the last level, when I transform to the rectangle and try to get out, it move up a little, which makes it cannot suit the exit. Is that a bug?
And, nice game.
I encountered some bugs on the last level - the small rectangle didn't line up right with the grid, and sometimes went through walls.
A nice little game. It could probably use some more complex puzzle elements - I'll be interested to see what you come up with for a longer version.
Reminds me a little of Thomas Was Alone, for the different playable characters who are all rectangles of one kind or another.
The game is too small to finish :D .Overall its fun playing it. Nice puzzle game
Cool idea! It's a shame you didn't get time to develop it further; I'm sure the more difficult stages would have been fun.
Fun little game, felt like playing Sokoban, which is good! As others have mentioned, the small rectangle moves the same amount as the standard square I believe, instead of moving the same amount as its' size, meaning it can become out-of-sync with the end goal.
More & more challenging levels are necessary of course, along with audio. To improve the gameplay I think maybe have a "do the level in the perfect number of moves" mechanic, especially when the levels becomoe more complex. Like 'Quell' on mobiles.
Congrats on the nice submission :) Good luck expanding it further!
Thought the puzzle mechanic has a lot of potential. There was a bug in level 4 I guess (when we first meet the yellow narrow block), where I go to the destination but it did not register. And then I went out of the collision, and could not get in again. I hope this helps for your fixings, would love to play again when you fix!
Neat game, very unique idea for a puzzle game. It would have felt a bit better if you could move by just holding the movement key.
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The end screen made me laugh ;-)