Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by MrMegawatts - Jam Entry

SizeBlock - simple 2D puzzle-platformer. You need to transform your main character to complete levels. Now it has only 5 levels, simple graphics and dont have music but after LD35 finish, I'll develop my game until normal game.

Game was created using:
-Construct 2
-Photoshop CS6
-Paint (sometimes :D)


Thanks for checking my game, good luck!

Downloads and Links




Cowa says ...
Apr 18, 2016 @ 7:15pm

The end screen made me laugh ;-)

jdselsor says ...
Apr 18, 2016 @ 7:16pm

This game was fun I like the classic puzzle game aspect of the game. I also really love the graphics I feel that they fit the game.

ThaRemo says ...
Apr 18, 2016 @ 7:17pm

Neat little game! It could work good as an app. It's a shame it's so short, and it could use some sounds, but the level design is nice

Conk says ...
Apr 18, 2016 @ 7:21pm

Fantastic! I felt it was leading up to a really difficult level, which it has plenty of potential for, really looking forward to a longer version, good job!

Thepattybeast says ...
Apr 18, 2016 @ 7:26pm

Cool game, disappointing there is so little content.

Ibzy says ...
Apr 18, 2016 @ 8:12pm

Fun little game, but unfortunately is that - very little.

the shape shifting to fit through different games works nicely, but the character alignment and camera movement let it down a little (had to push against a wall to line up the last level).

Reallysketchy says ...
Apr 18, 2016 @ 8:14pm

It's nice, short an simple-I like it. Looking forward to buying the fill version on steam!

MrMegawatts says ...
Apr 19, 2016 @ 11:37am

Thanks everyone! Now Im working on new levels, fixing bugs (especially on last level) and fixing camera

unit684 says ...
Apr 19, 2016 @ 11:51am

Nice little puzzle game. A cool mechanic with a lot of potential for different shapes/sizes.

Mikaza says ...
Apr 19, 2016 @ 11:58am

Nice :)

dsmeathers says ...
Apr 19, 2016 @ 12:01pm

Nice! Well designed, fits the theme, very good progression.

SpareWizard says ...
Apr 19, 2016 @ 12:02pm

Very intuitive mechanics.

Dreschler says ...
Apr 19, 2016 @ 12:04pm

Nice :D

duskpn says ...
Apr 19, 2016 @ 12:07pm

Great, simple game! The concept is great and I loved how you introduced the mechanics slowly and intuitively, so the game is it's own tutorial.

The only thing I suggest is to make the block keep moving when thee arrow keys are held.

See you on Steam!

Togimaro says ...
Apr 19, 2016 @ 12:11pm

Really cool gameplay! Simple but efficient!
Unfortunately too short :(

marod says ...
Apr 19, 2016 @ 12:12pm

Nice game!

kleinzach says ...
Apr 19, 2016 @ 12:14pm

Good start to a game. Movement certainly felt awkward at times as it seems you don't actually have a grid which you stick to so the small block would be hard to line up correctly

davor10105 says ...
Apr 19, 2016 @ 12:18pm

Love it, played a similar game years ago and this takes me back :)

Marc F. says ...
Apr 19, 2016 @ 12:24pm

Nice, I Like =)

Z4f1 says ...
Apr 19, 2016 @ 12:24pm

Cool little game! Well made.

teamross says ...
Apr 19, 2016 @ 12:34pm

lol nice prototype! I hope to see it on Steam soon! :) Levels were simple and funny!

ginger9 says ...
Apr 19, 2016 @ 12:36pm

In the last level, when I transform to the rectangle and try to get out, it move up a little, which makes it cannot suit the exit. Is that a bug?
And, nice game.

snowyowl says ...
Apr 19, 2016 @ 12:51pm

I encountered some bugs on the last level - the small rectangle didn't line up right with the grid, and sometimes went through walls.

A nice little game. It could probably use some more complex puzzle elements - I'll be interested to see what you come up with for a longer version.

Reminds me a little of Thomas Was Alone, for the different playable characters who are all rectangles of one kind or another.

stoarch says ...
Apr 19, 2016 @ 1:02pm

Great game. Some fx and enemies - it will blow up.

Pecolyte says ...
Apr 19, 2016 @ 1:30pm

A successful classic puzzle, well done

Apr 20, 2016 @ 10:06am

The game is too small to finish :D .Overall its fun playing it. Nice puzzle game

Rulrite says ...
Apr 20, 2016 @ 6:16pm

Cool idea! It's a shame you didn't get time to develop it further; I'm sure the more difficult stages would have been fun.

ajhc says ...
Apr 21, 2016 @ 5:38pm

Fun little game, felt like playing Sokoban, which is good! As others have mentioned, the small rectangle moves the same amount as the standard square I believe, instead of moving the same amount as its' size, meaning it can become out-of-sync with the end goal.

More & more challenging levels are necessary of course, along with audio. To improve the gameplay I think maybe have a "do the level in the perfect number of moves" mechanic, especially when the levels becomoe more complex. Like 'Quell' on mobiles.

Congrats on the nice submission :) Good luck expanding it further!

medidog says ...
Apr 21, 2016 @ 5:51pm

Thought the puzzle mechanic has a lot of potential. There was a bug in level 4 I guess (when we first meet the yellow narrow block), where I go to the destination but it did not register. And then I went out of the collision, and could not get in again. I hope this helps for your fixings, would love to play again when you fix!

Pestel Crew says ...
Apr 23, 2016 @ 8:25am

Humor - 5 stars for the last screen)

MrMegawatts says ...
Apr 23, 2016 @ 1:35pm

@Pestel Crew XD

RyanNielson says ...
Apr 27, 2016 @ 11:02pm

Neat game, very unique idea for a puzzle game. It would have felt a bit better if you could move by just holding the movement key.

Adipson says ...
Apr 30, 2016 @ 8:52am

nice puzzle

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