Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Flatland Revolution

by rcrmn - Jam Entry

Simple shooter in the flatland. You have to kill everyone until you find the main boss and then kill him too.

Shoot with mouse left click, move with WASD or arrows.

Click to fast-forward the intro.

In the end I had to make it with unity.

Downloads and Links




marod says ...
Apr 18, 2016 @ 10:43pm

Hotline shapeshift. Nice game

RoboNebula says ...
Apr 19, 2016 @ 4:32pm

Fun game, it fit the theme quite well and I like that it is based on a book!

Apr 19, 2016 @ 4:35pm

Cool visual idea, classic gameplay, well done !

McFunkypants says ...
Apr 21, 2016 @ 6:52pm

Nice and smooth! I liked how you use the shape to signify number of hit points. I wish it was a bit harder: I just flew everywhere and always shot behind me, killing all the bots, so maybe a way for baddies to move more erratically and catch up would be good to focus the shooting in front of you. Keep up the awesome work.

Gyfis says ...
Apr 22, 2016 @ 9:15am

I liked it except the fact that the shapes spawned up my ass and insta hit me. Not so cool.

Imdeeo says ...
Apr 22, 2016 @ 4:45pm

Great idea! And really high difficulty! I couldn't may all the way to de Final Boss!


Naca says ...
Apr 30, 2016 @ 3:21pm

Oh man this is Flatland by Edwin A. Abbott!!!!!!! And I'm not able to play it!! Please upload a WebGL or a downloadable version, the one that you've posted does not run on my browser (Firefox). I can't wait to try this!

DRGY says ...
May 2, 2016 @ 11:17am

Nice simple game

rcrmn says ...
May 2, 2016 @ 11:34am

@Naca, it's WebGL as build by Unity, you should be able to play it in your browser, if you can't it might be your browser is not updated, or you might try it with some other (I use chrome and it works okay for me)

Naca says ...
May 3, 2016 @ 3:34pm

@rcrmn Oh man, I feel so silly! I opened a browser console and saw that it was just taking a bit too much loading time :D Thank you for yout answer!

The game is so good, probably the first game about Flatland. Simple, but for the book fans like me, very enjoyable. The way you've implemented shapeshifting in the gameplay is so intelligent. You could expand it with many things of the story, like the Chromatic Revolution, and make kind of a "Flatland: The Official Game" :D

Finally, I want to share a thought with you: how would this look like if it was a first-person two-dimensional shooter? ;)

Great work, man!

rcrmn says ...
May 5, 2016 @ 1:09pm

@Naca I thought about making First person 2.5D shooter, but I don't think it would feel that great to play... But sure, for some small section it could be cool to have!

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]