Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Desert Trader

by WERT Studio - Jam Entry

Desert Trader is trading oriented game. The core gameplay loop consists out of you driving from city to city, while stealing goods that fall off a truck, to sell your resources there. Shapeshifting comes into context when you select your next city to drive to. Instead of choosing your city right away, you can select as whom you want to disguise. Different cities will offer you different discounts depending on who you are. So use that to your advantage.

The game itself is not the best, no excuses. But we had fun making it in this short period of time and it taught us about planning our next Ludum Dare. If you have any feedback whatsoever, please leave it in the comments below. Thanks!

WASD to move your vehicle
X to reset your vehicle in case you fell over

Downloads and Links




glaze_96 says ...
Apr 19, 2016 @ 12:10pm

The controls for the car is a bit floaty which made it difficult to play.

Also - I didn't get the point of the shapeshifting, even tough I read the desc.

Overall, nice work!

TEAM-TIGER says ...
Apr 20, 2016 @ 4:41pm

The controls could definitely use refinement. I feel like they start ok, but after driving part of the way to the city they somehow make less sense... like something has changed or is affecting my input.

The shapeshifting to get different discounts is a good way to apply the theme, but it would be nice if your discount was displayed in the trading menu somewhere to make it a bit more obvious.

esayitch says ...
Apr 20, 2016 @ 4:46pm

Controls and handling need work IMO, and the theme could have figured in more prominently (like in handling the car or example, people from Hove are reckless and so the car is faster, etc).

Good effort, good luck in the jam!

hijomo says ...
Apr 20, 2016 @ 4:47pm

Good concept. I like the "it fell off the back of a truck" idea. The car's slides around a lot.

Pestel Crew says ...
Apr 20, 2016 @ 4:49pm

Game session in very short, gameplay is pure, but I really did like the setting! Anyways having fun during development is the main point of the whole LD, isn't it? :D

SgtBursk says ...
Apr 20, 2016 @ 4:57pm

Really fun idea. Some minor suggestions that would improve the game immensely would be sounds effects for the car and collisions (both volumes based on speed), and bigger hitboxes for the crates.

I enjoyed trying to ram into the truck as hard as possible. When I did, it was really cool to see that more crates drop! Models were well done, too.

Louspirit says ...
Apr 20, 2016 @ 5:07pm

Beautiful graphisms here!

The mood is immersive but the use of the theme is quite complicated as you dont see it visually.

Please think of the non qwerty keyboards.

pixel_maniacs says ...
Apr 22, 2016 @ 11:11am

Haha onother vehicle inspired game. Nice job, i like the idea. Pretty complex. Check out out vehicle based game too ;)

Vantaug says ...
Apr 22, 2016 @ 12:06pm

Nice graphics. I not very much into trading games, but this one had some gameplay next to the trading, which I liked. If the controls were a bit less floaty it would've been really good.

Reallysketchy says ...
Apr 22, 2016 @ 3:40pm

The car was pretty difficult to control, but otherwise it's a lot of fun! I didn't really understand what shapeshifting had to do with the game, though (besides picking which town you're from).

James Coote says ...
Apr 22, 2016 @ 5:11pm

I think the game needs better indications of the differences between cities, what different cities supply or demand what resources (beyond just the apple or oil barrel on the choose your disguise screen), and what effect being from a city would have when trading in other cities.

Like maybe that you can go between cities, buying low and selling high, with a cost to travel between the cities (so that you can run out of money and potentially lose the game). But you're kinda scraping on thin margins unless you use your shapeshifting/disguise properly.

Also on the choose your disguise screen it's not immediately obvious that you're choosing two different things.

In fact, I'd actually say consider taking the car bit out, because it doesn't seem to add much, aside from just giving you random resources.

calzep says ...
Apr 23, 2016 @ 4:44pm

Loved the driving parts but knowing what to sell, what to buy, and who to be was confusing to me.

cmayhem says ...
Apr 29, 2016 @ 2:40pm

The car feels too floaty and makes the driving bits a little hard. Otherwise good graphics and very interesting idea, would love to see it expanded. Nice job!

Apr 29, 2016 @ 2:47pm


alsantour says ...
May 8, 2016 @ 9:19pm

its a nice game, music got to be annoying after a while, it is too short of a loop repeating forever, wouldnt mind it to repeat once or twice at the start of the level... Also car was hard to control, although that did make it fun in a way... Shape shifting wasnt clear till i read the comments

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