Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Temple Shuffle

by Gjarble - Compo Entry

This is a game for TWO PLAYERS ONLY. Grab a friend to try this one out!

An intrepid adventurer has arrived near the end of her quest for a collection of ancient golden disks. She enters the temple that is believed to contain them, unaware that the temple has a mind of its own... and that it is prepared to stop her at all costs.

Downloads and Links




monkeybit29 says ...
Apr 18, 2016 @ 9:30pm

super cool concept, it's almost like a chess game, nice job!

pythong says ...
Apr 20, 2016 @ 2:02pm

the game is ok. a simple AI would have been nice

aviktorov says ...
Apr 22, 2016 @ 1:37pm

Very innovative game! I like that!

Marc F. says ...
Apr 28, 2016 @ 1:40am

Nice to see some multiplayer, tho a single player mode would be nice. Very fun to play, decent graphics, solid entry!

megalukes says ...
May 1, 2016 @ 8:13pm

Interesting, but I really missed an AI. It would have been better to play.

Szabin says ...
May 2, 2016 @ 2:16pm

Really creative! :D

LeReveur says ...
May 3, 2016 @ 6:54pm

Interesting take of the theme, I had no one to test with, but I tried by myself and I really think it would be fun to play. :)
(and I will not talk about AI, I know that's not easy to make in so few time, I had the same issue some LD's ago...)

squirrelbot says ...
May 4, 2016 @ 12:40am

This should probably be turn based. The temple spirit often ends up randomly clicking, and occasionally getting lucky.

bigpan says ...
May 4, 2016 @ 12:49am

Good game! With the addition of an AI and/or turn-based gameplay you could transform this in a very challenging estrategy game.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]