Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by Saiodin - Compo Entry


This is my first Ludum Dare and I had a great time participating! The game I made is called Shicken and lets you control a character that can shoot (and push, throw and glide) things to transform/shapeshift them into other things. This is required to progress through the levels of this 2D jump and run platformer. It features a tutorial and 7 levels. Keyboard and Gamepad controls are supported, the controls are found in the main menu. The game was made using Unreal Engine 4, which is for sure not the best engine for 2D games, but that just makes me more interested in showing what's possible. Not sure what else to say... I hope you have fun with the game! :)

Some additional information since some people have problems:

- The number keys 1,2,3,4 change the weapon type (Blocks, Chickens, Feathers, Slimes can be transformed. The freeze shot just works on slimes)
- Coins don't do anything and are just there to guide you
- Chicken can be picked up with E and thrown with E. They trigger switches that open gates
- The goal in every level is to reach the blue portal, often accomplished by transforming something in the level and using it

Downloads and Links




sez says ...
Apr 18, 2016 @ 3:12am

Fun Game! I really like the bloomy pixel graphics and the overall mood it sets. The controls where a bit stiff and could have used a bit more focus. Overall a very nice entry.
Well done!

seitnerk says ...
Apr 18, 2016 @ 1:46pm

nice art and great lighte ffects!

TysonEX says ...
Apr 18, 2016 @ 3:20pm

Incredible game man! I love the concept and the art is beautiful. Gameplay is really fun as well! :)

blaclegi says ...
Apr 18, 2016 @ 7:30pm

Good job! The graphics where cool, and it plays well.

Hyoga-3D says ...
Apr 19, 2016 @ 12:32am

Cute game, the mechanics and controls works very well, good job.

Apr 19, 2016 @ 2:22pm

Great game, lots of potential!

nlbi21 says ...
Apr 19, 2016 @ 8:24pm

Awesome pixel art i love, throw chicken remember me the legends of zelda ocarina of time hahah :D very nice game! good job!.

sudorossy says ...
Apr 19, 2016 @ 8:27pm

Really good!

Bacontree says ...
Apr 19, 2016 @ 8:36pm

Feels smooth and polished. Good gameplay and I really like the pixel graphics. Good job!

zugende says ...
Apr 19, 2016 @ 8:36pm

Dude, this bloom look is awesome!!!

BloodJohn says ...
Apr 19, 2016 @ 8:42pm

Nice graphics and sound. Very nice.

Sean says ...
Apr 19, 2016 @ 8:55pm

The graphics were nice, but I think you went a bit overboard on the glow effects.

Ryusui says ...
Apr 19, 2016 @ 9:13pm

Very nicely put together on all fronts. I'd love to see an expanded version with more levels. :3

zaywolfe says ...
Apr 19, 2016 @ 9:29pm

Great game. The puzzles were nice and the mechanics were sound. I did have a bug though when a chick got stuck on my head and I got trapped lol

Blobo says ...
Apr 19, 2016 @ 10:44pm

Pretty neat. the bloom filter could be toned down though.

Reis Mahnic says ...
Apr 19, 2016 @ 10:45pm

Took me a little bit to figure out the core mechanic of changing my shot types, but once I understood it I had a great time! BEAUTIFUL visuals! I liked having the chicken flip the door switch. I had a couple small issues like getting stuck between blocks on occasion, but overall you did REALLY well!

blob says ...
Apr 19, 2016 @ 10:54pm

Love it, extremely well made with nice mood, mechanics and sweet little details like grass pushed when you walk by. I could not get weapon change to work though so got stuck...

jcmonkey says ...
Apr 19, 2016 @ 10:56pm

pretty good game. i like the idea of having to make your puzzle pieces for the game.

Roland M says ...
Apr 19, 2016 @ 11:02pm

Man, this a really fun game i liked how you implemented the shape shift

psychomonster says ...
Apr 20, 2016 @ 12:00am

Nice chicken... It was really cute to see it running an floating ... good mechanics, good state of polishment... are the coins good for something? The pixelart is really nicely done, some fx are too heavy in my eyes... maybe the bloom should be reduced by 25% if that is possible... the night level was fun... but the traps were hard to recognize... but all in all are very good start into ludumdare !

neontropics says ...
Apr 20, 2016 @ 10:28pm

Seems cool but I a bit confusing switching between weapons and figuring out the right stuff to do !

legavroche says ...
Apr 21, 2016 @ 12:06am

Awesome game and great work! Really enjoyed your art and use of theme

fafastudio says ...
Apr 21, 2016 @ 1:33pm

Really appreciate the art and the mood, nice game really good for a first ludum :)

Freank says ...
Apr 21, 2016 @ 2:03pm

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

Populous90 says ...
Apr 21, 2016 @ 3:09pm

IS GRAPHICS EVERYTHING?! think about it....?

Ironhead says ...
Apr 21, 2016 @ 7:25pm

Fun game. Mechanics work well and I like your application of the theme. Graphics were cool too. The levels could have used some variety though.

Gametery says ...
Apr 21, 2016 @ 8:46pm

The Graphics were really cool and the theme well implemented. It was hard to figure
out the goal. After getting the coins I didnt know what to to. Beside that nicely done!

Saiodin says ...
Apr 21, 2016 @ 9:17pm

Thank you for all the comments!

I updated the description to answer the most common problems people had to progress

@Bloom: Might have really overdone it with that :)
@Level variety: Trust me, I wanted to! But I just couldn't make more in the 48 hours.
@Tighter controls: True, I weren't fully happy but had to move on with other features
@Chicken stuck on head: That is indeed a bug :x
@Stuck between boxes: A bug I introduced last minute it seems, when I added some shot particle effects. The player shot isn't supposed to go through multiple enemis. But if you get stuck between boxes, just use the chicken shot!

@Freank: I will put the game up, but the site seems to be down atm.

blob says ...
Apr 22, 2016 @ 8:28pm

Hey, thanks for playing my game. Regarding the controls: Yeah I know it's 1-4, it just didnt do anything for me! :p
I tried on the numpad, or above the letters and then everywhere on the keyboard and I could never change weapon!

Cerberus says ...
Apr 24, 2016 @ 6:26am

loved the graphics. the controls where smooth enough and i had fun playing it. awesome work!

pixel_maniacs says ...
Apr 26, 2016 @ 12:55pm

Great game! Really liked all of its features :) Good looking effects and the pixelart style is beautiful

plko says ...
Apr 26, 2016 @ 9:26pm

good puzzle 2D platformer!!
Maybe you can try other 2d game engine to get it displays better next time.

pixelpotions says ...
Apr 27, 2016 @ 3:26pm

There's a big, a enormous dust in my eyes right now...
I can't describe the feeling, the mood, when I notice I was totally emerged... A W E S O M E job!

sP0CkEr2 says ...
Apr 29, 2016 @ 4:10am

really nice game - love the graphics and the idea for shifting - nice job

Omiya Games says ...
Apr 30, 2016 @ 12:01am

Pretty neat game. Thought the platforming was fair (despite my stream's frame-rate issues), and the puzzles were straight-forward. I thought it was a little too simple, and would have really wished to see the different items be used in interesting combinations. As an example, it'll be cool to stack blocks by turning one into a chicken, throwing one on top of another crate, then returning the chicken into a block again.

TheCain says ...
May 3, 2016 @ 12:34am

Beautiful game. My only issue is that the Chicken/Lever mechanic is not telegraphed.

Rock Eaters says ...
May 8, 2016 @ 1:59pm

Really fun game ! Good graphics !

Acuity says ...
May 9, 2016 @ 8:10pm

I found a bug! If you let the rock drop on you on the 2nd level, the rock becomes intangible afterwards...

This is a cool game though. Good stuff!

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