Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Shapeshifting Slime

by pianoman373 - Compo Entry

This game is halfway finished. It only has one level and it's not even a hard level. I only got about 6 hours of work into this game and just had to submit something. So basically this is more art practice than it is a game. The background itself isn't finished either (pretty apparent.) I don't expect anyone to think this game is fun or even has a goal, I just posted what I was able to finish in the amount of time.

note: 1280x600 seems to be the only working resolution.

Tools I used:

Unity 5

Downloads and Links




Kalman90Grape says ...
Apr 19, 2016 @ 2:34am

Interesting idea! Reminds me of World of Goo. You should keep working on this and make it a real game.

Red_Fan games says ...
Apr 19, 2016 @ 11:43pm

Cool idea.

Daukan says ...
Apr 20, 2016 @ 6:31am

I think that the tiles look really good actually. Keep up the good work.

WojtaW says ...
Apr 20, 2016 @ 5:36pm

Nice idea.

esayitch says ...
Apr 22, 2016 @ 10:43am

Pretty cool PoC, I think you can (and should) expand it :D

Contrary what you might think, a lot of people might score this highly even if it is incomplete, just because it is a really cool concept and very innovative (I gave top marks in innovation and theme ;D)

Good luck!

Oliver_MB says ...
Apr 22, 2016 @ 10:43am

Nice idea. Where is the audio?

wavertron says ...
Apr 22, 2016 @ 10:45am

Yeah not very complete.... But I think you might be onto something with that mechanic, interesting indeed. Definitely worth investigating and prototyping further, see what you can make of it

thegunmaster says ...
May 2, 2016 @ 10:24pm

for some reason this doesn't appear to be working for me? this is what I get and it all seems fine, but all i can do is move left and right...? I also didn't have the resolution option of 1280*600 :/

thegunmaster says ...
May 2, 2016 @ 10:29pm

oh nevermind, I didn't understand the controls yet. Interesting concept, would like to see a finished version of it :D

haveric says ...
May 2, 2016 @ 10:33pm

Definitely an interesting concept. Would be interested to see it streamlined and turned into a bigger game.

Alphish says ...
May 3, 2016 @ 5:20pm

Well, I seem to have completed the level. Kinda a shame you didn't follow through with that, because the concept looked kinda interesting. I wonder if the same base mechanic (i.e. moving slime parts) would work better in a grid-aligned rather than physics-based environment...

Generally, cool idea, too bad you didn't follow with it (too little time...?). ^^'

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