Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Rambling Pillars

by Zeriver - Compo Entry

Game made under 6 hours. To be honest i was pretty occupied this weekend plus theme is not really to my liking. I just wanted to participate and who knows, maybe someone will enjoy playing my game : )

Song name: Duelyst OST - Battlemap (Vanar)

WSAD - movement
Spacebar - reset level
Escape - quit game

I apologize for problems with my game, it appears some people couldn't play my game because of instant crash. Hopefully now everything will work fine for everybody.

Downloads and Links




Casey Jordan says ...
Apr 19, 2016 @ 12:32am

Can't open this. Gives me an error. >>

Apr 19, 2016 @ 11:08am

It give me an error too :(

ruchirbapat says ...
Apr 19, 2016 @ 12:15pm

cool game, good idea and nice use of theme
play and rate my game here:

Supr says ...
Apr 28, 2016 @ 4:19pm

"the game crashed". Can't play this :(

May 8, 2016 @ 12:11am

Sorry tried to play but got the following error.

Unity Player [version: Unity 5.3.1f1_cc9cbbcc37b4]

mono.dll caused an Access Violation (0xc0000005)
in module mono.dll at 0023:100f060f.

Error occurred at 2016-05-08_015712.
C:\Users\Ludum Dare\Rambling Pillars\Rambling Pillars\gp\gp.exe, run by \User.
76% memory in use.
0 MB physical memory [983 MB free].
0 MB paging file [3510 MB free].
0 MB user address space [3817 MB free].
Read from location 00000000 caused an access violation.

EDI: 0x00000000 ESI: 0x00010000 EAX: 0x045f4e70
EBX: 0x04016480 ECX: 0x0021f000 EDX: 0x00000000
EIP: 0x100f060f EBP: 0x0018f114 SegCs: 0x00000023
EFlags: 0x00010246 ESP: 0x0018f104 SegSs: 0x0000002b

Bytes at CS:EIP:
f6 07 10 75 1e f6 47 14 fc 75 18 68 64 98 1b 10

Zeriver says ...
May 8, 2016 @ 3:45am

Thank you all for notifying me about crashes. I apologize for fixing this bug so late. Hopefully now everything will work just fine for everybody. Because of this bug (and my lack of time lately) i have only 8 votes so now i really have to rate some more games... but first some sleep ;: )

MestreRothWP says ...
May 8, 2016 @ 4:32am

102! Cool challenge. The controls were a bit heavy, hard to make turns, break. Nice game though. Congrats.

Green Soda says ...
May 8, 2016 @ 5:02am

nice entry man :)

h2n0 says ...
May 8, 2016 @ 8:45am

Nice game, I didn't realize that when the floor dropped/raised you could still play, I probably would have been my best score if I knew it sooner.

danielilett says ...
May 8, 2016 @ 11:53am

I like the idea, and it fits the theme pretty well. It's a little difficult to control, but that keeps it from being too easy. Now the music is stuck in my head too...

squirrelbot says ...
May 8, 2016 @ 1:08pm

Really enjoyed this, the music made it feel very intense.

Zeriver says ...
May 8, 2016 @ 1:16pm

Thank you all very much for feedback!

Song name is in the description, it's one track from Duelyst Soundtrack. Really awesome game with great soundtrack, check it out. Another dope song from this OST

M2tias says ...
May 8, 2016 @ 2:33pm

Nice idea and it looks pretty great. I would have liked it if the movement control wasn't sooo slippery...

MayankUnreal says ...
May 8, 2016 @ 2:50pm

The music and concept is really cool.Good luck !

Conk says ...
May 8, 2016 @ 3:59pm

Very good idea, managed to get 142, some obvious bugs but still really fun! I'd probably opt out of audio if you didn't create it yourself.

JefePapaya says ...
May 8, 2016 @ 4:37pm

Quite confused about what I should do. But I like the mechanics.


StrayCat says ...
May 9, 2016 @ 10:50pm

You are an epic rolling ball!

The controls are a bit hard, I feel that after the initial challenge is over (stand on a color successfully), there should be some rest or reset state thing. Most of my deaths were by marbles which kept pushing me in the middle of floor renewing.

Good job!

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