Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Forest Rampage

by Florent Juch - Jam Entry

Deep into the Dark Forest, the mighty knights have come too far,
To resist this threat, old trees have mumbled to awake their champion
It might be Giant, Hellion or Magician, the Dark Druid has awaken to bring to the Forest its Rights!
Punch em in the face, Make them burn and explode !

____ HOW TO PLAY ? ___________________

WASD : moving
1/2/3/4 : shapeshift
Shift : run
Space : jump
Left click : attack
Right click : special

Characters (attack / special)
- (1) Giant : Punch / Big punch
- (2) Wizard : Fireball / Firebomb
- (3) Imp : Killing touch / Dive (jump before)
- (4) Ninja : Katana


Benjamin Blanchard (@Valgoun16) - Programming
Keryann Malacchina (@KeryannM) - Programming
Florent Juchniewicz (@flojuch) - Game Design / Sound Design
Niels Tiercelin (@NielsTiercelin) - Game Design
Maxime Bak - Art
Valentin Besson (@Valpatine) - Art
Lili Csonka (@CsonkaLili) - Art
Mathieu Girard - Art
Thibault Moitel (@ThibaultMoitel) - Art
Guillaume Rivière (@jetiste) - Art

Downloads and Links




Hyoga-3D says ...
Apr 19, 2016 @ 12:03am

The logo from the game is just beautiful, reminds me a little of Final Fantasy, unfortunately the link is broken, so I could not play it.

WERT Studio says ...
Apr 20, 2016 @ 5:16pm

awesome art but the controls are a bit floaty.

Cowa says ...
Apr 20, 2016 @ 5:34pm

I loved the third shape! I'M FLYIIIING!!
Nice work, it was fun :)

WojtaW says ...
Apr 20, 2016 @ 6:09pm

Nice graphics.

StitchesMagoo says ...
Apr 20, 2016 @ 6:29pm

Woah tremendous job with the art.

this game is gonna be Huuuuge

karln says ...
Apr 20, 2016 @ 6:34pm

that was fun. Liked bombing guys from atop the hill with my wizard fireball. The dive was nice too once I learned to trust it was really hitting the enemy.

Weeping Rupee says ...
Apr 20, 2016 @ 6:34pm

The graphics are really good! For some of the special powers it was difficult to tell how they worked exactly.

neondx says ...
Apr 20, 2016 @ 7:20pm

it's beautifull, sound work was great!

MeritLeave says ...
Apr 20, 2016 @ 7:25pm

Great work! I like the art style a lot and it was pretty fun to play as the ninja and fly around everywhere doing ground-pounds before flying off again. Satisfying, and a good start to a really fun classic PC FPS engine if you keep working on it!

EighthNote says ...
Apr 20, 2016 @ 7:30pm

Really fun! My favorite was the shooty form.

Apr 20, 2016 @ 8:35pm

nice graphics, the wizard ball is the best one :D.

Ryan Kline says ...
Apr 20, 2016 @ 8:40pm

The environment and character are were amazing, I was super impressed. the gameplay was very fun, but it was a bit buggy. after I died, I was on my second try, and I was unable to shapeshift, I couldn't do any damage to the enemies, and my gui didn't show any of the damage I had taken. Eventually I died, and I couldn't restart, I just had to exit the game. Also, I don't know if this was a bug, but I was able to rotate my camera 360 degrees in all directions, which seems a bit odd in a first person game, albeit funny because I was fighting dudes while I was upside down. I suggest locking the camera angle on the vertical axis. One final nitpick I had was that the shadow cast by my character was clearly just an arm and a floating cylinder. I know you guys probably spent forever on all that gorgeous art, but I would suggest making some sort of quick and dirty, untextured model or something so that the shadow didn't look so out of place. All that said, it was a great concept and you pulled it off fairly well. I hope you find my criticism constructive, because I really enjoyed your game. Thanks!

Florent Juch says ...
Apr 20, 2016 @ 9:10pm

Woah thanks for your comments ! We'll make an update tomorrow to fix bugs :)

David Cookie says ...
Apr 21, 2016 @ 12:02am

Soo.. I don't really have the feeling it respects the theme. It's more like a Skyrim-like where we can switch characters, which is still pretty amazing btw in only 3 days! It's kinda a tower defense too but it's difficult to see that aspect: it lacks some feedbacks about enemies or when we pass to the next wave for example.

BUT, the game is pretty fun and is clearly ambitious in design! I run like a crazy while casting spells on anyone in my way. I really loved the fast-paced movement that reminds the old FPS (it surely would be boring with Skyrim speed).

So great work all the team! Keep doing good stuff :)

Roland M says ...
Apr 21, 2016 @ 12:58am


Florent Juch says ...
Apr 21, 2016 @ 4:55pm

UPDATE : Bug fixed

Kifuga says ...
Apr 22, 2016 @ 1:14pm

Really good game! The framerate was a bit low, but still playable. Really cool graphics! I'd prefer a third person perspective to see the shapeshifting :) Awesome work!

juaxix says ...
Apr 22, 2016 @ 1:25pm

I love this game because it's similar to mine but better, I stick with the wizzard, love it :)

Apr 23, 2016 @ 11:07am

Wow I'm blow away ! Graphics are stunning and the audio is well done ! It's super rare to see jam games so ambitious. So much wonderful assets and content ! Definitely one of my favs !

CoderJoe says ...
Apr 24, 2016 @ 10:13pm

Nice job! Was quite laggy on my computer. Love the animations though.

Apr 25, 2016 @ 7:59pm

Loved the mood and the graphics.

Rock Eaters says ...
May 1, 2016 @ 7:25am

great logo and nice graphsim

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