Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by d3garcia - Jam Entry

You need to avoid the asteroids by changing the formation shape.
You need to collect the coins to make turbo upgrades that makes the ships change formation shape faster.

Use WASD to change the formation and position of the ships.

Hope you enjoy it!

Downloads and Links




TriSquare says ...
Apr 19, 2016 @ 2:21am

Very cool concept, but the controls are difficult to learn, I like the idea of buying turbo and collecting coins. Good job

CyberAmbient says ...
Apr 19, 2016 @ 2:25am

A game maker game! I like the machinc, a little fast for me, but is very fun! (PS: I used game maker to.)

morrilet says ...
Apr 19, 2016 @ 2:25am

This was well done. Very nice job with the turbo upgrades. I liked that you needed them to progress. Took me a second to figure out what they were.

Hankenstien says ...
Apr 19, 2016 @ 2:29am

nice concept with the shapeshifting, the death sound was a little to much though.

PeachTreeOath says ...
Apr 19, 2016 @ 2:29am

Good use of the theme. Gets a little impossible though.

kleinzach says ...
Apr 19, 2016 @ 2:29am

I liked it, lots of interesting ideas going on here. Longer runs got a little frustrating when it seemed like there was no possible way to dodge between some of the rocks. In any case I hope to see you expand on this! I could see this going more with the rhythm game sort of route.

Chaserbrown says ...
Apr 19, 2016 @ 2:38am

Good job! I really liked the concept, and the game was fun!

Cerberus says ...
Apr 19, 2016 @ 4:33am

I loved the smoothness of the controls and of the visuals. the concept was great and it was a really good execution. the graphics looked awesome.

Weeping Rupee says ...
Apr 21, 2016 @ 4:00am

Such a clever concept! it's like some kind of tetris / shooter hybrid.

MudFarmers says ...
Apr 21, 2016 @ 4:53am

I liked this alot. It took me a second to get the controls, but once I did I found it felt natural. The music works well, and I enjoyed your game over sound.

Apr 21, 2016 @ 4:54am

Cool implementation of the theme. I like the scream when you die. It makes up for the fact that it was hard so I was dying a lot. Nice job.

legavroche says ...
Apr 21, 2016 @ 11:34pm

Controls took a bit of time to learn, but the game ramps up too high in difficulty after about a minute or two in. Some swap formations didn't seem possible (such as going from left to right) given the small space between the meteor waves. I like your coin buying system though, offers some replayability

schizoid2k says ...
Apr 25, 2016 @ 1:14am

I love it! Cool concept. Love the yell when you crash.

Mikaza says ...
Apr 25, 2016 @ 1:52pm

I love your game play mecanics !

rjhelms says ...
Apr 27, 2016 @ 11:42pm

Nice arcade-style game. Using coins to buy upgrades between games is a really cool mechanic - gives the player a reason to keep coming back for more!

Apr 28, 2016 @ 1:23am

I enjoyed the game. It was hard to learn how to play (I kept mixing up and down). After that, the difficulty would go up up to one point, I got bored after buying the 4th turbo. Finally, the sfx when you crush is loud and don't match the rest of the game. Hope this review is usefull for you!

bjorn says ...
May 2, 2016 @ 6:47am

Fun and challenging, I'd love another goal after Turbo V like a high score or something because I want to keep playing. Great game!

Satyre says ...
May 5, 2016 @ 2:39pm

Really good and nice difficulty progression. Awesome work :)

nlbi21 says ...
May 7, 2016 @ 5:42pm

Good game really is fun, is hard xD.

TheCain says ...
May 8, 2016 @ 4:02am

Pretty neat initially.
I stopped playing after the turbo III mark because i felt there was nothing more to gain, and the game was getting tedious.
but the idea is interesting, and I like that.

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