Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Polymorphic Polys

by greymouth - Compo Entry

Polymorphic Polys is a top down Darwinian based Evolution game, where you play as a triangle, among other similar triangles. You earn Evolution points by killing other triangles, and over time, but the challenge is that the other triangles begin to evolve as well, shooting projectiles, moving, building shields, growing larger and stronger, or COMPLETELY MORPHING INTO ANOTHER SHAPE! Your job is to survive as long as possible, and come out as one of the top polygons.

The controls are listed in the main menu, but they are:
WASD moves (once movement evolved),
Q and E rotate (once rotation evolved),
Space launches projectiles (once projectiles launching evolved),
Numbers 1-6 or clicking evolves selected type.

Had an amazing time! This is my first time finally posting, but I have participated about 2 times now.

Downloads and Links




TreePunchers says ...
Apr 18, 2016 @ 3:03am

You might want to remove the .pdb files! They are massive and not needed for the game.

jcmonkey says ...
Apr 18, 2016 @ 3:08am

the music was nice and soothing.

ViliX64 says ...
Apr 18, 2016 @ 3:13am

The best entry I've played so far! It's really fun and well made. Once you reach a health of about 10, the game becomes too easy, otherwise perfect.

El_WaKa says ...
Apr 18, 2016 @ 3:38am

Fun game, I would love to see an updated and improved version of this

- Morph should have a limit on how many points you can spend, so you won't waste points when you reach the last shape

- Rotation improves too slowly, and when you reach the last shape it becomes useless

- If you spend too many points on health, you will get so big that small bullets can kill you easily because they are impossible to avoid

Other than that, good game!

sepharoth213 says ...
Apr 18, 2016 @ 3:46am

nice game, soooo slow

Apr 18, 2016 @ 7:07am

Nice, enjoyed playing but probably a bit to easy. Would of liked a goal to work towards or more challenge. Very cruisy music. Some things like rotation seemed very expensive for what your got compared to other categories.

cabezotta says ...
Apr 18, 2016 @ 4:27pm

This is great! I didn't understand what i had to do at first, but then it was very natural. Is easy, but i think that's the mood of the game... I felt overpower in a couple of seconds after I couldn't even move!, which is good in this game.

JNI says ...
Apr 21, 2016 @ 1:36pm

Really good concept and execution! Keep on working!

Faulkin says ...
Apr 23, 2016 @ 3:24pm

Lovely concept and great presentation, but seemed a bit too easy. I ended up gaining points faster than I could spend them, I think there needs to be other drains on your points resource (e.g. constant drain based on size, movement cost, attack cost), I think that would make the evolution decisions more tactical and place more emphasis on hunting and survival.

Foxtacy says ...
Apr 23, 2016 @ 5:26pm

You might wanna rethink the progression if you wanna keep this going, but i love your entry. Seriously, that song was so nice to hear while playing :)

OnlySlightly says ...
Apr 24, 2016 @ 8:50pm

This was a super pleasant experience. I loved the music and minimalist aesthetic. Really cool concept and it made me happy playing it :)

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