Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by Powersource - Jam Entry

A simple shmup with a twist

Controls:
WASD for movement
RIGHT and LEFT for rotation
DOWN to fire
SPACE to give up

Credit: The music and sound effects are made by Emil Karlsson a.k.a. Beautiful singh.
Thanks to NASA image of the day for the background.
Also thanks to Kenney NL for great placeholder art :)

Downloads and Links


Ratings

#445Audio(Jam)3.05
#528Fun(Jam)3.13
#783Mood(Jam)2.77
#798Innovation(Jam)2.74
#869Theme(Jam)2.83
#942Graphics(Jam)2.55
#950Overall(Jam)2.78
#1350Coolness45%

Comments

Jac817 says ...
Apr 19, 2016 @ 1:52am

Great job!

11Schotter says ...
Apr 19, 2016 @ 2:09am

cool idea for a shape shifting shooter!

Powersource says ...
Apr 19, 2016 @ 2:16am

Thanks! And btw, my record is 97 seconds.

luquio says ...
Apr 19, 2016 @ 2:28am

Simple but does its work

Ildfuglen says ...
Apr 19, 2016 @ 11:37am

Very simple fun game, but doesn't have a lot of replayability. Very vaguely tied to shapeshifting. Thanks for the entry!

Also, the enemies go outside of the screen and shoot at you, those bastards :D

Fumiko says ...
Apr 19, 2016 @ 12:12pm

Liked the idea of using the shape of the ship as health display

ANTZtakeover says ...
Apr 30, 2016 @ 12:04am

Great idea! But really needs some serious tweaking.
Also try adding some indicator to show which direction the player is pointing in.
:D

d3garcia says ...
Apr 30, 2016 @ 5:39am

A good entry but sometimes the bullet collisions would collide and sen the enemy or enemy bullet flying a rotating away instead destroying it, I really like the idea of the ship destroying by sections.

Powersource says ...
Apr 30, 2016 @ 2:02pm

Yeah there are some really weird bugs in there. Although I do blame some of them on emergency trying to fix a Unity bug.

Xanjos says ...
Apr 30, 2016 @ 3:22pm

It's a somewhat interesting concept. I do like how the player's spaceship sort of resembles a waffle though.

CheesyRamen says ...
Apr 30, 2016 @ 3:50pm

Simple, yet addictive trying to stay alive as long as possible! Great job on this!

jakass says ...
Apr 30, 2016 @ 4:21pm

Great project!

tomlum says ...
Apr 30, 2016 @ 7:09pm

Very very fun given such a simple mechanic!

Drury says ...
May 7, 2016 @ 6:49am

Neat, my top score is 85

Bit of a shame the collision detection isn't on point, but I like how the game gets easier the more you get shot up, avoids the snowball effect nicely.

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