Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Robot Escape

by rjhelms - Jam Entry

Presenting my fifth Ludum Dare entry - Robot Escape!

Robot Escape is a roguelike-like where you play a self-aware robot seeking to escape from the laboratory.

Being a robot, many of your parts are interchangeable. Different challenges you face will need different abilities - can you find all the parts you'll need on your way to freedom?

This game was made for the Jam in about 58 hours.

UPDATE: 4/21/2016

Linux and Mac builds now available! These aren't as well tested as the Windows build, so please let me know if there's any issues running them.

Downloads and Links




Marjie62 says ...
Apr 19, 2016 @ 3:49pm

That was so much fun! I played it all the way through. Great game. 5/5

testzero says ...
Apr 19, 2016 @ 10:43pm

I feel like the controls could be more streamlined. maybe WASD to move and the arrow keys to change the direction you're facing. I don't like that the movement is reoriented every time you turn around, but I understand why you did it.

Balance could be better and the graphics are fairly minimal, but with some more polish this could be a great little game.

rjhelms says ...
Apr 19, 2016 @ 10:48pm

Marjie62: thanks so much!

testzero: I agree that controls are a weak spo here. I had better/configurable controls on my todo list, but, naw, didn't get there in time. I was torn about having the controls reoriented, but during dev I tried it both ways and this one felt better to me - though one thing I'm learning in from doing Ludum Dare is that what feels good to me is often confusing to other people!

Idorrac says ...
Apr 19, 2016 @ 10:55pm

Very interesting idea for the game! I like the possibility of configuring the robot as you like. :) I find the controls a bit confusing since the robot moves in the direction it is facing, and it is not always very clear what its facing is.

Ilseroth says ...
Apr 20, 2016 @ 2:49am

The only major thing i'd say is maybe consider a color for areas not seen separate from the empty room. Makes area traversal kinda awkward.

ruchirbapat says ...
Apr 20, 2016 @ 2:52am

controls were a tad weird but other than that, good game!! =)

play and rate my game here:

IHateATMFees says ...
Apr 20, 2016 @ 2:55am

I really enjoyed this! Gamepad input would have been welcome.

Odyssey says ...
Apr 20, 2016 @ 3:18am

Interesting concept for a game

Brice says ...
Apr 20, 2016 @ 3:21am

I loved the music. The turning left and right at the beginning was brutal, it felt really complicated. Gotta be a better control scheme. Got better once I got the omni view though.

Apr 20, 2016 @ 3:36am

This was an interesting idea, but I couldn't really use the controls effectively (that's probably just me though). Modding the robot was cool, and I really liked the whole game's aesthetic.

Apr 20, 2016 @ 4:37am

The controls made sense for the robot as they are the tank-oriented configuration. A GPS upgrade would be neat, so the robot becomes aware of cardinal (d-pad) directions, so that pressing left (for example) faces the robot west first, before a second press moves west.

The only thing I would change is when hitting TAB/. to configure, place the Tools near the top, those are the items you switch the most often. Or a button to rotate tools.

I like the varied upgrades for sight, terrain, actions. The levels are not too maze-like which is nice. A solid game and a good entry!

Reallysketchy says ...
Apr 20, 2016 @ 4:39am

The controls were a bit hard to use, but I really like the idea and the game was fun. Great job!

esayitch says ...
Apr 20, 2016 @ 6:17am

I love rogue-lites so I dig this. The fact you managed to also effortlessly combine it wit the theme was also great. Art is simple and effective, and music/sfx was very suitable.

Overall a very well-rounded entry.

Good luck!

tppr2046 says ...
Apr 20, 2016 @ 7:09am

Interesting idea!

derr says ...
Apr 20, 2016 @ 11:21am

This is an amazing little game! I had a lot of fun reaching the exit and playing around with the best mods for the situations.

Geckoo1337 says ...
Apr 21, 2016 @ 4:27pm

Thumbs up. Well done. Good entry with unusual aesthetic ++

caelanrp says ...
Apr 22, 2016 @ 4:25am

Honestly one of my favorite entries. I love super esoteric games with weird controls during Ludum Dare. I liked the whole visual sensor mechanic as well. Super great job.

aegypticus says ...
Apr 22, 2016 @ 2:12pm

I really liked the retro feel of the game, and the line of sight mechanics were really quite awesome! The music was really great too. Great job.

Hankenstien says ...
Apr 23, 2016 @ 2:52am

Lots of fun, I would have liked to see a little animation. Good base game.

Weeping Rupee says ...
Apr 23, 2016 @ 2:55am

This was fun. The movement being relative to the direction you were facing really messed me up though. It also seemed pretty easy. I don't even know if any of the enemies were fighting back before I lasered them to death

jcsirron says ...
Apr 23, 2016 @ 2:55pm

I had a great time playing this game. I agree that the controls were somewhat unintuitive at first, but after a level or so I got the hang of it. I spent quite a bit of time playing it, too! Good work!

guoboism says ...
Apr 28, 2016 @ 9:58am

Nice entry! Good to see a roque-like! But the control could be improved...

Aaranos says ...
Apr 30, 2016 @ 7:36pm

Controls should really be relative to the player.

Tsevion says ...
May 3, 2016 @ 4:01am

Solid game. Really impressive for one weekend. The controls definitely could've used some tweaking, directional changing was confusing, and the tools could've been context sensitive, constantly switching them didn't really add to gameplay, as there was always a clear right choice.

Charming old-school graphics though, and an appropriate soundtrack, and a decent feeling power curve. It's a fine little game.

May 5, 2016 @ 3:40am

Really awesome throwback style game. I could really see myself having played this for hours as a kid on the old monochrome Toshiba satellite. The perfect blend of hard as hell, and forgiving.

May 7, 2016 @ 9:14pm

This was surprisingly fun, and I loved the music!

Jungle says ...
May 7, 2016 @ 10:32pm

Very good game. Fits theme very well. Funny gameplay. Controls are bit difficult to use. Very nice entry!! Congratulations

May 8, 2016 @ 3:28pm

Really nice use of the theme! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :)

cabezotta says ...
May 8, 2016 @ 3:36pm

Very good game! Great work! :D

curtamyth says ...
May 9, 2016 @ 10:00pm

I really liked this game, played it all the way through and would have played more. The simple graphics and audio worked well with this game and the gameplay itself had just the right level of depth and challenge to it. Well done!

May 9, 2016 @ 11:30pm

Amazing! So much nostalgia when I play this... Reminds me of some of the earliest pc games I played, haven't seen controls like this in ages.
It surprisingly long! I just got the off-road chassis. I have it minimized and I'll try to finish it after I do some more last-minute ratings.
Very enjoyable and fun to explore with the different line of sights. And actually takes some memory to remember the map. The customization was only frustrating for the first 2 minutes, and became easy after getting used to it.
Very glad I got to play it!

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