Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by Japes - Jam Entry

After many years of hard training you have mastered both the SOFT and HARD styles of Kung-fu!
Now complete your final training to become a true shapeshifting master!

Survive the barrage of projectiles thrown at you to beat each level.
Timing is important!

While "i" is held down: you are in "soft" mode
When you're in soft mode, use "w"/"s" to deflect up/down.
While "o" is held down: you are in "hard" mode
When you're in hard mode, use "d" to punch.

You can only deflect in soft mode, and you can only attack in hard mode.

Punching doesn't work against bombs, and deflecting doesn't work against crates.
(Tip: Try to punch/deflect as the objects fly past your outstretched arm.)

Downloads and Links




EstrelSteel says ...
Apr 20, 2016 @ 12:08am

Wasn't sure how to play. It worked fine but could have used more explanation.

Arvydas says ...
Apr 20, 2016 @ 1:55am

This is a good concept, just needs a bit more production to it :)

GrimGary says ...
Apr 20, 2016 @ 2:19am

Eh...I don't know what was happening, though I wanted to know. It seems I could maybe try to deflect things that were thrown at me...sometimes. Maybe.

KairosXIII says ...
Apr 21, 2016 @ 2:45am

Really took a while for me to figure it out what was going on here. The you add some details to the instructions?

TiByte says ...
Apr 21, 2016 @ 6:16pm

The game is working. The music is very annoying after a few seconds, maybe it could be a little more quiet.

pixel_maniacs says ...
Apr 24, 2016 @ 12:52pm

More explanation would be good. But when u get it it's fun to play. Good entry. Please have a look on my game, too.

tompudding says ...
Apr 27, 2016 @ 6:39pm

That was brilliant. A very simple idea, but really crisp execution that meant it was addictive and fun. Great job! I felt very chuffed with myself after completing level 9 :)

Venneque says ...
Apr 27, 2016 @ 7:00pm <-- me on this game
Honestly, I have no idea how I sometimes survive pressing I, O, S and D simultaneously.
A good thing I don't have to rate the audio xD
Anyway, I've found the game fun and graphics beautiful somehow. It could be really good if it wasn't for the painful game mechanics, I mean the kind of storyline is cool, theme's respected and the global concept is nice.

Charzendat says ...
Apr 29, 2016 @ 5:06pm

The idea is interesting and I can see the challenge of having to switch shapes and press the correct command key, kinda like patting your head and rubbing your belly. But I found the timing really frustrating. You have to be super precise on deflecting those balls, it could do with a bigger hit box. Also that music is seriously unpleasant, would of been better without it.

neondx says ...
May 4, 2016 @ 9:09am

even with the tutorial, i did not really understood how to play

abuzreq says ...
May 7, 2016 @ 4:35pm

Good take on the theme.
The mechanic is good .I think I nailed the soft mode .But the controls for the hard mode were weird and I didn't understand when really should I press.
I liked the comments on the background wall.
Could have taken a more cooler setting (assuming you are not an art-less programmer like me) with a teaching master and cool animation for deflection :P

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