Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Point Break

by MechanicalLife - Jam Entry

A simple Time-Attack game about shooting yourself trough the air and destroy targets before reaching the goal.

This game lacks in a tutorial so I'll write a few things here.
You need to hold the shift key to stay shifted, once you realise you turn back.
while shape-shifted you can spin in the direction you want.
if you hold a direction and shape-shift you will spin that way immediately, this can help get fast shoots off.

Good luck, have fun!



Escape to enter menu*
for restart and level select

Fix frame rate related hit-test issues

Downloads and Links




EpiFouloux says ...
Apr 20, 2016 @ 4:45pm

The concept is great but the game is really hard to play and human-shaped movement is really buggy

EpiFouloux says ...
Apr 20, 2016 @ 5:23pm

on your gif it seems fluent, so maybe it just doesn't work on my computer

Apr 20, 2016 @ 6:07pm

sad to hear :( it might be a frame rate issue, I found some hit-detection getting weird at lower frame rates :/

jonnopon3000 says ...
Apr 21, 2016 @ 3:36pm

I really enjoyed this - maybe it ran ok over here. The controls are a little odd, but once you get used to the shifting mechanic you can pull off some really interesting and fun jumps! Good work.

karln says ...
Apr 21, 2016 @ 4:17pm

Good fun but a bit too fiddly. Did you try having a third button for fire at any point? Very interesting mechanics anyway.

Apr 21, 2016 @ 4:33pm

Yes I did have a third button for firing at first but decided to change it since you mainly used the fire action to "Jump" in shifted mode. maybe it was the wrong choice tough :/ not sure :)

Rafos Games says ...
Apr 21, 2016 @ 5:48pm

woooow I like this concept, but It's consume a lote of my CPU D= I hope you fixe the game and continue adding more levels, good work =)

Apr 21, 2016 @ 7:05pm

Best game I ever played on ludum dare.

You must sign in to comment.

Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs ( and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.

[cache: storing page]