Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Spread The Positive Vibes

by Doubstract - Compo Entry

Try to stay alive as long as possible, lava is trying to get you, so stretch your fingers and be ready to perform a lot of fancy moves to stay alive.

All controls could be changed in downloadable builds.

WASD - move
J - dash left
K - dash right
Spacebar - play a note
Escape - open menu

Player can do double jump

Downloads and Links


Ratings

#179Graphics3.68
#260Audio3.15
#374Fun3.27
#397Overall3.29
#401Mood3.00
#492Humor2.13
#507Innovation3.05
#760Theme2.86
#1416Coolness44%

Comments

YarharALC says ...
Apr 17, 2016 @ 6:17pm

Hey, uh... You don't have a game.

Doubstract says ...
Apr 17, 2016 @ 10:17pm

@YarharALC I have uploaded it now, game description said it's work in progress

Apr 18, 2016 @ 9:16am

Like the art style. Very difficult though. ;)

jollyserpent says ...
Apr 18, 2016 @ 9:24am

Very difficult, but in a good way. You have to get used to dashing at first, but then it's just a cool challenge :)

nopogo says ...
Apr 18, 2016 @ 9:28am

Holy... what a difficult game. Very nice artstyle. Felt really unnatural to use space for anything other then jumping. But once you get into the flow of things it really plays amazing.

Apr 18, 2016 @ 9:40am

Nice looking game, very tough. Might want to ease up on the learning curve, it's always tricky to judge because you get so good and used to playing your own game.
I'm to old school for WASD, arrow keys would be nice.

GAFBlizzard says ...
Apr 18, 2016 @ 10:46am

Super tough. I found myself using double jump and not dashing very often, since dashing gets you killed easily. I got up to 16.

Sometimes the random block placement seemed to make jumps impossible even with dashes.

Nice art style.

Madball says ...
Apr 18, 2016 @ 11:25am

I like the obscurity of this game. When it said "play a note", I expected everything but what actually happened. I like the simplistic graphics and special effects. And this game can be really addicting. I got a score of 173.

However, there are things that can be improved. Controls and collisions feel a bit weird. Character not stopping upon releasing left and right keys got me off guard, and it makes landing on vertical pillars extremely difficult. Restoring double jumps isn't perfect; sometimes you stay on the very edge of a block and you can't jump at all, other times you dash into a pillar and you can double jump again. Also, I think there are too much different buttons; I miss some button presses because there is so much finger coordination required.

The music is kinda weak. Games like this, based on skill and speed, need an energetic soundtrack that keeps your attention up.

The slow motion at each milestone is annoying. It can be helpful, but it needs to disable on its own, not after a jump. I often find myself dashing against a pillar and wondering why does it take so much time to disappear, and I already used my double jump, so I can't stop that slow-mo. By the way, repeatedly dashing towards a vertical pillar makes you hover.

I don't think I like "Game will restart in 3.. 2.. 1..", I think you should've made a "Restart" button instead.

Finally, the lava seems to lose its waves when it chases you down at great heights.

In conclusion, it's a very fun game, but a portion of that fun is lost to aforementioned overlooked details.

Doubstract says ...
Apr 18, 2016 @ 11:28am

@Madball Thank you for your feedback, I will try to be more considerate based on your points next time (or even if I decide to improve this game).

Inateno says ...
Apr 18, 2016 @ 11:41am

Very hardcore, but I enjoyed it !

mrnannings says ...
Apr 18, 2016 @ 11:42am

nice style! the game does it well in all segments. Maybe a bit hard

sndr says ...
Apr 18, 2016 @ 8:03pm

This is the kind of game that looks quite hard at the beginning, but then you start getting used to the mechanics and it becomes less hard (still hard, though)
I might be wrong, but I felt like one of times I had to restart a level, it was completely impossible to get to the next one. But I died a lot, so maybe I was just being bad at it.
As said above, music should be more energetic to accompany the good vibe of the game. :)

Apr 19, 2016 @ 11:30pm

Lovely idea! Quite challenging! I included it in my video compilation series of Ludum Dare games, if you’d like to check them out :) https://youtu.be/F-G7DKrQW4g

MintArcade says ...
Apr 23, 2016 @ 9:14am

Nice platformer.

Freank says ...
Apr 23, 2016 @ 3:22pm

Hi, nice game ! We're realizing a video with several games of the Ludum Dare #35.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description

mukult says ...
Apr 23, 2016 @ 6:46pm

A good game! looks polished and neatly done!

Geckoo1337 says ...
May 1, 2016 @ 9:41pm

Interesting concept for a game on mobile device. It seems to me too hard, but enjoyable. Well done ++

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