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You have thirty days to get in shape for the biggest match of your fledgling career. Are you ready?
Downloads and Links
Ratings
#309 | Humor(Jam) | 2.95 |
#698 | Mood(Jam) | 2.90 |
#718 | Fun(Jam) | 2.91 |
#818 | Innovation(Jam) | 2.71 |
#926 | Overall(Jam) | 2.82 |
#938 | Theme(Jam) | 2.68 |
#1483 | Coolness | 41% |
Comments
More feedback about results of choices would be nice. Does feel a little too random otherwise.
Cool! I used to play Ian Livingstone and Steve Jackson's pick-a-path RPG books when I was a kid - your game made me quite nostalgic :)
An interesting game. The text was well written, with a nice variety of different paths. Adding additional decisions could make the game even more interesting.
I have to agree that there isn't enough feedback about the choices.
I partied super hard, showboated and tripped on my cape and lost.
Had a lot of fun with this, and it's always nice to see another game that goes story heavy.
Your sense of humor is wonderful.
Funny idea to do a "shapeshift" game - without graphics!
Kinda worked for me
I like the concept but it sort of feel like the choices don't seem to have a lot of weight on the story. Seeing as it's professional wrestling, it would be more interesting if the choices I make can affect your alignment as a wrestler (crowd favourite babyface or villainous heel) and in turn have an effect on the final ending.
Title and screenshots alone made excited for this game. It seems like a sure thing, but it feels like the results are arbitrary and there just is not much there. In a game that lacks visuals, audio and much interaction, the game play needs to be enriched by lots of choices and branching paths. Of course, this all may have been hindered by the lack of time. In any case, I think the potential for this project is pretty incredible. Also, there were not choices in the actual match. That was disappointing, but maybe that was part of the intention. Nice!
Very nice. Only annoyance was that there was no 'previous-text' button to effectively try every option. But that's nitpicking.
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I like the text based aspect of your game. Nice story, and I like that the choices matter.