Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

Search Keywords: HTC Vive, Oculus, Mac OSX, Linux, Android, Flash, HTML5, Java, Unity

Back to Browse Entries

Fill That Hole!

by moose5555 - Jam Entry

Fill That Hole! A Municipal Simulation Game

Emergency! Emergency! There is a large pothole in the road! Fortunately, the pothole squad is at the ready, able to bend their bodies into fantastic shapes so they can FILL! THAT! HOLE!
Xbox controllers supported!

Space / A button to begin

Keyboard Controls:
L/R arrows keys: move
Down Arrow: drop into place
Q/E: rotate
W: change shape
Space: Vroom
Esc: reset (If the car gets stuck)

controller controls:
Dpad L/R: move
Dpad down: drop into place
L1/R1: rotate
X: change shape
B: vroom
Start: reset (If the car gets stuck)

Designed by Jalan Ember and Tegan Valo
Programmed by Tegan Valo
Art and assets by Jalan Ember
Music by Zack Calabro
Sound effects by Michael Jones

Downloads and Links


Ratings

#2207Coolness10%

Comments

Acorn says ...
Apr 19, 2016 @ 2:32am

I enjoy to vroom. This game is goofy and wonderful. Great job bois.

cowboycolor says ...
Apr 19, 2016 @ 2:32am

FILL!

THAT!

HOOOOOOLE!

MandolinQuinn says ...
Apr 19, 2016 @ 4:21am

Legit, one of the most innovative puzzle games I've played in years. Awesome!

Capt Nemo says ...
Apr 19, 2016 @ 12:50pm

i couldn't get the blocks to drop, but ive seen it played so yeah, good job!

curtamyth says ...
Apr 27, 2016 @ 1:04am

I like it! Simple but fun. If anything it would be cool to have a mode where you could see the outline of where the piece is going to land, sometimes I was off by one square and it screwed me up. That may be part of the design to make it more challenging though so I guess that could be an "easy" mode.

yuigoto says ...
May 9, 2016 @ 1:08pm

Nice! :P Kind of a "Tetris meets Bridge Constructor" feeling, but it's so relaxing and fun too!

That first "Fill That Hole" already sets the game's mood, and the soundtrack + sfx makes sure that the mood is kept all the time, and it's great! Those voices...

The graphics also are really nice and charming! The style reminded me a bit of Katamari! :)

Great entry! :D

You must sign in to comment.


Mini Submission FAQ

TEAMS: Teams entering the Jam should pick a single representative to submit your game, or create a team specific account you can share. We currently do not support Team Voting, but sharing an account and together playing and rating games is acceptable.

CAN I ENTER BOTH EVENTS?: You should pick 1 event, whichever you think it’ll do better in. If the idea is strong, and everything plays well enough, you can go Compo. If you’re a perfectionist, and would prefer people to play a more polished game, do the Jam. Historically, more games are entered in the Compo, but with more people and more time, Jam games have the potential to be better (that doesn’t mean they are). Many solo participants do enter the Jam.

If you made 2 games, unfortunately, the website doesn’t support multiple submissions per user. To submit your 2nd game, you will have to make a 2nd account. Only do this if you made 2 games. Alternatively, if one game is better than the other, then consider just entering the better game.

CAN I KEEP WORKING UNTIL THE DEADLINE?: Yes! Immediately after the 48 or 72 hours, we do something called Submission Hour. As the name suggests, it’s an extra hour for you to package, upload, and submit your games. If there were catastrophic issues trying submitting your game, or you misunderstood how submissions work, that’s okay. It happens. We’re flexible. If you need advice, check with the folks on IRC. If you need an admin, get in touch.

CAN I KEEP WORKING ON MY GAME?: Oh definitely! You should! But for the sake of judging, keep the Compo or Jam version around. You can include a link to the Post-Compo/Post-Jam version of your game on your games page, but sure your main links are the original version.

PORTS: Ports to other platforms can be done after the deadline. That said, the sooner you finish your port, the sooner people can play your game, improving your chances of placing in the final results. For best results, provide a Web version of your game, or a Windows version with no dependencies. Also be sure to rate at least 20 games to improve your visibility (Coolness).

MY GAME CRASHES, IS UNBEATABLE, OR I MADE A TYPO: We allow you to fix crashes, win condition, or tiny bugs after the deadline. In a sense, this is like “porting” to support more players. We leave this open to interpretation, but generally speaking your game should be identical to the game you submitted. No new features, just fixing mistakes you should have caught had you been better rested.

MY GAME DOESN’T SHOW UP: If you can’t find your game, it’s usually because the URL to your downloads are missing ‘http://‘. Fix your URLs (http://mysite.com/mygame.zip) and you will show up. Alternatively, if you just posted it, wait a minute. The cache may not have refreshed yet.

NOT LOGGED IN?: If you get a message about not being logged in, even though you are, it’s because your web browser cached the non-logged in page. You can fix this by either refreshing your cache or clearing your cache. CTRL+F5 in many browsers. Chrome is a bit more work. Press F12 to enable Developer Mode, then you can right click on the refresh button and select “Empty Cache and Hard Reload”. This option is unavailable if you are not in Developer Mode.


[cache: storing page]