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Welcome to the shifting stronghold
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The environment around you changes as you move through it. Will you be fortunate enough to reach the keystone?
Shifting Stronghold is a dungeoneering, puzzling game where you must navigate a maze in order to find the keystone.
(It is possible to get stuck. If you find yourself in this situation just restart the game)
Shifting Stronghold was developed over 72 hours by:
Jeff - most of the programming
Ross - music, sounds & programming
Scotty - art & programming
Changelog:
2016-04-19 - Added OS X app
Downloads and Links
Ratings
#427 | Graphics(Jam) | 3.54 |
#449 | Audio(Jam) | 3.04 |
#647 | Mood(Jam) | 2.96 |
#699 | Humor(Jam) | 2.10 |
#759 | Theme(Jam) | 3.04 |
#801 | Overall(Jam) | 2.96 |
#935 | Fun(Jam) | 2.60 |
#994 | Innovation(Jam) | 2.40 |
#1294 | Coolness | 46% |
Comments
Looks beautiful ! Reminds me of the old Zelda and Mana games. :)
Hi all. Thanks for playing! The Mac build we have up now should work better.
Really awesome graphics and music but the controls feel pretty clunky. I couldn't figure out what to do or what the controls were, pressing Space made the screen shake but I had no idea what effect it had. Also, while pushing random buttons I found that you must have left some debug shortcuts :P
Didn't know that you can also create games with python. ^^ The ground tiles really feel nostalgic, I really like them.
However walking was sometimes a little bit difficult when walking through narrow spaces with the collision detection.
I like the concept, but it feels so incomplete :( No info whatsoever, and the controls feel clunky because the movement doesn't match the scenario. I finished the puzzle and I won, but there's nothing else to do!
I liked the graphics, but couldn't play properly - I was unable to figure out what to do, aside from shacking camera with 'space' and using noclip to get to the keystone
I like graphics, music i think that the controls can be polished a little more.
Graphics are quite nice and the controls are okay, but it would have really helped if there was any information whatsoever about what to do. XD I figured out how to reach the goal and win, but it didn't feel very rewarding because I just kept trying randomly until I got there! And the game could use another stage, since it's a bit short.
Good work, though. Hopefully you'll keep participating in LD and making even better games!
It was a good little puzzle and the music was nice. I really liked the mood of the game. Also, I started gamedev with PyGame so it was cool to see a PyGame project here :). Good job!
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Hey, Windows download link leads to a 404 page :S