Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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by scorder - Compo Entry

Spread the peace across this world.
Grow your vessel with extra materials to ensure your goal.

Use the arrow keys to move the main vessel.

A big thank you for those of you spending some time trying the game.
I unexplainably hit a road-block and ended up rushing for time.

Downloads and Links




zacerhy says ...
Apr 18, 2016 @ 2:10pm

Cool idea, can definitely build on it, really like the art

grayhaze says ...
Apr 21, 2016 @ 8:08am

Interesting idea which I'd like to see expanded more. Had to restart once to work out that the heart blocks stick together. Well done for getting something together in time and good luck! :)

tanjent says ...
Apr 22, 2016 @ 6:30pm

I think this has potential to create some good puzzles using colors and order of the hearts.. But I guess it's a bit unfinished at the moment, because I kept wrapping the same two levels?

MayankUnreal says ...
Apr 24, 2016 @ 9:28am

Nice work on sprites and concept.It can be made a great puzzle game I believe.

ekkiiiii says ...
Apr 24, 2016 @ 10:35am

I also think this has the potential to be a cool puzzle game. I especially like that it requires no explanation and completely works based on visual communication.

sndr says ...
Apr 24, 2016 @ 10:36am

I think that the core mechanic has potential! :) Very interesting puzzles could be done with this mechanic, although I can't completely see how the game relates to the theme.

NIGIC says ...
Apr 24, 2016 @ 5:54pm

As mentioned above, what's there is incredibly solid for an incomplete game. Gameplay feels solid, it's unfortunate that there isn't really any content to go with it.

Foxtacy says ...
Apr 25, 2016 @ 6:03pm

You must keep this going man, if you tweek it up a bit it gives a nice puzzle! i'm not kidding your game is very well polished! keep it up! :D

McBeef says ...
Apr 27, 2016 @ 8:43pm

What a shame! I really enjoyed the idea. It could be a cool action puzzle game.
Maybe you could develop it some more.

homeworld says ...
Apr 27, 2016 @ 8:47pm

Cute, it would've been great to have more levels since i was very much looking forward to exploring the mechanic!

thebrainfuse says ...
Apr 29, 2016 @ 6:24pm

That's a good start, I like the idea of having to gather together pieces though I was expecting a physics type with bumping. Still neat.

Xanjos says ...
Apr 30, 2016 @ 3:30pm

Too bad there's no sound (and that it's shamefully short because of your unfortunate roadblock) but the concept definitely has some potential plus I like the art and particle effects.

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