Ludum Dare 35 — April 15th-18th, 2016 — Theme: Shapeshift

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Solid Shape, and the shape of things to come.

by McBeef - Compo Entry

Solid Shaped has been called again to save the world.

Dangerous terrorists have taken over an important military facility. But one man, alone, can take them down. By killing them all.

"Solid Shape, and the shape of things to come" is a puzzle game where you must eliminate all enemies to succeed a level. But you can only kill enemies with one less or one more sides than you. And when you kill them, you assume their shape. You must figure out the correct order of executions (pun intended).

Shape up, and be a man!

(The web version may have problems with input. If it happens, please warn me. It also takes a a few seconds to load. When in doubt, check your browser's console. Thanks)

Downloads and Links




QuexD says ...
Apr 18, 2016 @ 2:21am

Shape? Shape? ShaaaAAAaapppeeee!

rantt says ...
Apr 18, 2016 @ 2:37am

Good puzzle game, fun and very entertaining. I enjoyed it, great job!

pokipsy says ...
Apr 20, 2016 @ 11:26am

Simple and fun mechanics, and the humor works really well, congrats !

alsantour says ...
Apr 27, 2016 @ 8:07pm

impressed by the simplicity of the idea in applying the theme and the coolness of the puzzle itself, however it was pretty easy. I liked how you can jump across the map but its smart enough not to let you jump if there is no actual open path there! The dialogue was humorous but then there was a bit too much of it... Had fun playing!

miwuc says ...
Apr 27, 2016 @ 8:08pm

Nice little puzzle game, I quite liked the concept. Good job!

Apr 27, 2016 @ 8:40pm

Pretty funny, gameplay was simple, game was pretty easy to beat though maybe it's for the best since I saw the whole story that way.

puppetmaster says ...
Apr 27, 2016 @ 8:43pm

Hehehe!! Great puzzle game!
Love the story part!
Keep up the good work!

SHLFStudios says ...
Apr 27, 2016 @ 8:53pm

wait, don't circles have an infinite number of sides?

SmilingCat says ...
Apr 27, 2016 @ 8:56pm

Good parody, and nice puzzle game to boot. Great job!

Andy Gainey says ...
Apr 27, 2016 @ 10:04pm

Confused at first about the controls, and what type of game it would be. I was expecting action, or at least roguelike, but once I figured out it was a puzzle game, and moves were limited only by pathfinding, it made sense. A movement animation might have helped. The key directive that I think was missing was that the relevant decision for the player to make is who the next bad guy is to kill.

The levels were designed quite well, but I have a feeling that due to the mathematical properties of this particular puzzle system, it'd be really hard to design more difficult levels with complex or non-intuitive solutions.

Lee1121 says ...
Apr 27, 2016 @ 10:32pm

This adventure shaped to be different than I expected... And I liked it :)

WERT Studio says ...
Apr 29, 2016 @ 1:16pm

neat game and is this mgs i am not sure (more like a puzzle)

3T3A says ...
May 5, 2016 @ 12:07pm

This game was intelligent and pretty fun to play. The game might be too easy, maybe control the character with arrow key would be gain difficulty to the game.

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