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Ludum Dare 22

December 16th-19th 2011 :: Theme: Alone

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The Lonesome Pixel - Aslai - 48 Hour Compo Entry

Controls:
Arrow keys: Movement / Jump
R: Restart level
Escape: Quit game

You are the red pixel.
Feel free to make your own levels; they're just plain old 24 bit bitmaps.

Note: Some users have experienced some difficulties on the bridge level. If you feel that it is too difficult, then replace /resc/maps/main3.bmp with http://whff.tk/download.php?file=3vmi1r5grk
If you are in game, pressing 'R' will reload the map entirely. There's no need to restart.

Update: My friend who is starting in C wanted to write a platformer using the Windows terminal for I/O. Just for kicks I ported it to use the console. The link has been added. (Note, I didn't bother porting over the splash screens, and the controls are ever so slightly more sticky. Don't complain about these things if this is the version that you play!)

Another update: I got a Wii for Christmas and it hasn't taken me long to figure out how to write code for it. I decided to port this over. To run it, you'll need the Homebrew Channel. Enjoy :)

View Aslai's journal. | View all entries by Aslai

Ratings

#154Innovation3.00
#245Coolness49%
#312Community2.56
#322Overall2.73
#352Fun2.33
#364Audio2.13
#386Mood2.23
#437Humor1.58
#525Theme2.14
#601Graphics1.87

Comments

RighRok says ...
Dec 18, 2011 @ 11:42pm

The jumping bits in the game are too buggy to get past the 2nd level after you're told you can't make it alone.

Aslai says ...
Dec 18, 2011 @ 11:49pm

You just need to have a better sense of timing. Once you do it once, it's quite easy to do again. Try walking into the hole and then mashing the up button.

If you still can't beat it, then just modify the level in paint ;)

LUPIN says ...
Dec 19, 2011 @ 9:50am

HOLY BALLS I GOT SO FUCKING HIGH BEATING THIS GAME

JESUS

xilefian says ...
Dec 19, 2011 @ 3:10pm

It was hard as nails. That's all I really have to say, wasn't fun enough for me to get through it.

Aslai says ...
Dec 19, 2011 @ 9:20pm

Like I said:
Note: Some users have experienced some difficulties on the bridge level. If you feel that it is too difficult, then replace /resc/maps/main3.bmp with http://whff.tk/download.php?file=3vmi1r5grk

As a drastic measure, you can also press the '0' (Zero) key to advance a level.

matt says ...
Dec 19, 2011 @ 9:22pm

Really difficult, pretty fun. Overall I enjoyed it.

Quimby says ...
Dec 20, 2011 @ 12:47pm

This was a whole lot of fun, but I rage quit after f*cking up the same damn jump over and over and over again on the first really big level, and the jump come after a whole ton of setting up which is ruined when the avatar pushes one crucial bit of dirt into an nonredeemable position for having missed the jump.
I feel like the jumping wouldn't be quite so bad if it used a non-arrow key button and had slightly more hang time to make your move... Other than that, excellent work - you should be proud.

brus46 says ...
Dec 20, 2011 @ 12:56pm

It doesn't work on my machine :(
win7 says missing lib: zlib1.dll

Aslai says ...
Dec 20, 2011 @ 11:18pm

If you're missing any DLLs for whatever reason, throw these in with the executable.

http://fnord.tk/sXKGN7

JaJ says ...
Dec 21, 2011 @ 12:06pm

Nice challenging game. Mood-wise, it is hard to feel lonesome, or anything, as a pixel.

ddm says ...
Dec 30, 2011 @ 12:02am

Lots of promise with the idea.

Kelly Thomas says ...
Dec 30, 2011 @ 1:24am

Challenging

SusanTheCat says ...
Jan 2, 2012 @ 1:24am

I suck at jumping games, but I found this rather amusing.

Mstrp2ez says ...
Jan 2, 2012 @ 1:25am

Pretty fun, i'm not a fan of these kinds of game. But as they go, this one is ok. I got stuck on the second or third level (can't remember), as my path was blocked and i couldnt get it to go away again. So i had to restart. With some graphics and work, it could be a good game.

danbolt says ...
Jan 6, 2012 @ 7:33am

Cool, and a little hard! Reminds me of good ol' ZZT!

kumber says ...
Jan 9, 2012 @ 10:13pm

Difficult but fun. I loved it. Well done!

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