December 16th-19th 2011 :: Theme: Alone

Back to Browse Entries


by MadcoreTom - 48 Hour Compo Entry

After your space-cruise is cut short by an icy asteroid, you are stranded in an escape pod, alone in space.
Collect H.O.P.E while avoiding the gravitational pull of asteroids, so that you can fuel your pod and get back to earth!

Everything is contained in the 1 .jar file. just double click to play it (in most cases)

Downloads and Links




revilossor says ...
Dec 19, 2011 @ 4:05pm

Tried to rate this... the .jar doesn't work on my lappy tho.

poohshoes says ...
Dec 20, 2011 @ 4:06am

Nothing happens when I double click the .jar. Do you have to have some certain java stuffs installed?

kj654321 says ...
Dec 20, 2011 @ 5:08pm

I get this error:

Exception in thread "main" java.lang.NullPointerException
at<init>(Unknown Source)
at<init>(Unknown Source)
at com.madcoretom.alone.Hope.<init>(
at com.madcoretom.alone.PlayJFrame.main(

MadcoreTom says ...
Dec 21, 2011 @ 1:05pm

@revilossor I've updated the jar (I zipped it too), can you try again?
@poohshoes zipping the jar fixed it for me. Try downloading it again
@kj654321 This means it's having trouble reading files in the jar. What operating system are you using? Are you using a special command to run it?

Urfoex says ...
Dec 22, 2011 @ 5:04pm

Nice nice.

bach says ...
Dec 23, 2011 @ 10:17am

Charming graphics. Usually the pointy end is the front, however in this case it was the back of the pod. Got me confused at first :)

kj654321 says ...
Dec 23, 2011 @ 4:36pm

I'm on OS X, but I re-downloaded and it works. Very solid game, surprisingly tricky. Could use one or two more pieces, such as maybe an anchor or brake which would slow you down.

galman says ...
Dec 29, 2011 @ 6:28pm

The start and the gravity effects are pretty funny. At first I thought that the controls are lame but later on I realized that the ship is affected by the gravity of the asteroids! That is a brilliant idea!
I enjoyed your game very much! Well Done!

Kelly Thomas says ...
Jan 6, 2012 @ 5:16am

Its fun but the gravity makes the controls feel loose, kind of like bumper boats after a few drinks.

Raptor85 says ...
Jan 9, 2012 @ 6:00am

javax.sound.sampled.LineUnavailableException: line with format PCM_SIGNED 44100.0 Hz, 16 bit, mono, 2 bytes/frame, little-endian not supported. Other than that it worked ok, but the ship felt like it was backwards.

MurrayL says ...
Jan 9, 2012 @ 5:37pm

I really enjoyed the graphics and overall idea, but I didn't like the majorly over-sensitive controls for rotating the ship. I spent most of the game battling to point the ship in the right direction (which wasn't fun), rather than trying to figure out the best way to compensate for the gravitational effects (which was the fun).

You must sign in to comment.

[cache: storing page]