December 16th-19th 2011 :: Theme: Alone

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Faster, Goetterdaemmerung! Zombie! Zombie!

by andrebeton - 48 Hour Compo Entry

Here it is: my first LD, my first game.

You should play with FIREFOX.

Instructions: You jump with up and walk with right
If you want to restart the game you have to reload the page in your browser ;-)

Hint: The game is not over, when you reach the yellow stars.

No music with Chrome.

I'd like to hear some honest feedback! Thanks.

- Sprite.js

- vim
- OuterSpace(Pure Data) [music]

Downloads and Links




tcstyle says ...
Dec 19, 2011 @ 4:46pm

Nice. Quite cheap execution but I had to smile reading the texts.

rawbits says ...
Dec 20, 2011 @ 8:47pm

Smile on my face... :)

A good adwise from me. Those mine are almost the length the zombie can jump. Never do things like this. Even in this short game this is discouraging and the player will be impatient when it fails. Maybe the problem here is that you tried to do things in a realist way. Forget that! In platformers, heroes can jump 3 to 5 times there size. With this it's easier to move around...

pbdiode says ...
Dec 22, 2011 @ 1:20am

I didn't get past the mines... but I did enjoy the dialog! And I thought the lead up music was excellent!

dock says ...
Jan 7, 2012 @ 9:41am

The mines were a pain, especially with the slow lead-up. It's fun to see a html based game in the compo though :)

Yapikom says ...
Jan 7, 2012 @ 12:19pm

Yeah. The jumping and gameplay sucked. I did like the text though (you should have someone to proofread next time).

The music was thrilling and gave a mood the game really shouldn't have considering the rest of it. Good job!

And then it's the graphics. I really wanna give you points for it, since I'm a sucker for the style. But I just can't objectively. :(

callidus says ...
Jan 7, 2012 @ 2:58pm

ok, graphics and gameplay were poor tbh, but the music and text was very good :-D I liked it for that alone

kato9 says ...
Jan 7, 2012 @ 5:34pm

Didn't run very well for me. Died at the mines twice, gave up.

Jan 8, 2012 @ 4:08pm

Moody. The mines were painful.

Cosmologicon says ...
Jan 9, 2012 @ 1:51am

Cute dialogue! Why did you put the hardest set of mines first? It took me 10 tries to get past them and I almost gave up. I got to the stars and I walked for like 3 minutes and nothing's happening. You say the game's not over, but I'm giving up.

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