December 16th-19th 2011 :: Theme: Alone
A little story about a Sheep and a Peach. A depressing little 15 minutes that should suck the happy out of anyone's day.
Now with a gameplay / walkthrough video. Warning: spoils the entire game!
Downloads and Links
Ratings
#24 | Mood | 3.76 |
#34 | Community | 3.61 |
#71 | Audio | 3.24 |
#163 | Overall | 3.08 |
#176 | Theme | 3.17 |
#255 | Humor | 2.08 |
#286 | Graphics | 2.81 |
#302 | Coolness | 42% |
#314 | Innovation | 2.53 |
#429 | Fun | 2.17 |
Comments
very, very nice game. well polished and very well designed. a bit minimalistic graphics, but also fits the theme perfectly
Too slow for my tastes. Didn't finish. Not being able to go through dialogue at my own pace was a problem for me. If you hadn't told me, I would have assumed it reset half-way in and stopped playing at that point.
It was a bit sweet in places, but yep.
Nice interaction between peach and sheep- they really do feel like old friends. It's interesting that you made the flowers the only bright spot in a dark world- a symbol of their friendship.
Thanks for the pointer! I liked playing your little adventure.
You did indeed manage to invoke emotions. Although I felt more worried about the sheep than I felt sad about the peach. Not sure if that is what you were going for :-P "What happened to sheep?". I liked both characters, though.
The graphics and the sounds go very well together, and add to the mood of the game, I liked that!
I would comment about the invisible walls... I see that you already mentioned that in your blog! That really stands out though :-(
Thanks for the game, and gratz for completing LD48 :-)
Dialogs are too slow, you should let the user trigger them.
Invisible walls in an enviroment so monotone are cause the feeling of lost.
Anyway sound is good and graphics are mixed well in to one style. Also story is good and gets the attention, but I didn't understand the end. What happend with sheep? It isn't make sense to me...
So overall it's a good - and I don't say game here - interactive film. Thx for making it!
That's a lovely asthetic. The sound fits also quite well. And why is this so sad *SOB* nothing sad happens
Poor Peach -_-
Fits perfectly the theme, but while "playing" I understood why Sheep disapears... ^^;
Yeah, it was pretty depressing. It required a bit of patience, but I just had to see how it panned out. Great job!
Oof, that's just too much sad for one night. Once I saw where it was heading I just couldn't finish. Funny enough though, I got a bug wherein peach was calling for sheep before finding the flowers, and wondering where sheep was... but sheep was still hanging out at the house.
This game is made of ONIONS. I think jeffz said it best with "BLEAK."
I found this very slow and lost interest. Wandering around a forest looking for flowers is boring. And racing a sheep when all this it involves is clicking on the right of the screen is dull.
The sheep was cute though, and the music fit the mood nicely.
the music was sweet as hell. the game itself was very sweet! i loved the dark tones and the little coloured parts that found their way in later in the game (the flowers). it was a little slow but i don't mind that. nice job!
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Probably my favourite of the, admittedly few, entries I've tried so far. I'm impressed that you managed to get me to care about the sheep at all in such a short amount of time.
My only criticisms would be invisible walls are bad and Unity's default gui buttons look kinda out of place, otherwise very nice.