About | Rules and Guide | Sign In/Create Account | Write a Post
Construction1990’s Internet Montage? No!
Please excuse the site weirdness. Mike is fixing and making things.
Ludum Dare 31 — Coming December 5th-8th 2014!

  • ??? Begins: in 8 days, 2 hours, 7 minutes, 28 seconds
  • October Ends: in 9 days, 2 hours, 19 minutes, 28 seconds
  • Ludum Dare 31 begins: in 44 days, 3 hours, 7 minutes, 28 seconds
  • (FYI: Clock might be off) | Ludum Dare 31: Real World Gatherings (Now Open!)

    [ October Challenge 2014 | Resources | Submit/Edit | View All ]

    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

    Back to Browse Entries

    Rover's Spirit - Robmaister - 48 Hour Compo Entry

    You are a Mars rover, and have recently lost contact with Earth. You stumble across a martian prison and must explore the area.

    Controls: arrow keys to move, Z to interact.

    This game will run on pretty much any hardware (minimum OpenGL 1.5). On my netbook, only non-power-of-two textures weren't being displayed correctly, but it still played fine.

    If you keep your system updated, you'll have .NET 4 (Windows 7 has it by default), but just in case you get an error about not having .NET, you can download it here: http://www.microsoft.com/download/en/details.aspx?id=24872

    Just tested this on another machine, you'll need to have OpenAL installed too. If the game doesn't do anything at the beginning, this is your issue, download and install OpenAL here: http://connect.creativelabs.com/openal/Downloads/oalinst.zip

    You can still play this game on Linux or OS X, you just need to download Mono separately and run "mono /path/to/entry/RoversSpirit.exe"

    View Robmaister's journal. | View all entries by Robmaister




    mezoom says ...
    Dec 19, 2011 @ 5:31am

    crashes at start for me (Windows XP .NET 4 is up to date)

    Robmaister says ...
    Dec 19, 2011 @ 5:38am

    Just tried this on another system of mine, if you don't have OpenAL it'll either crash on start or just not show up at all. I added an OpenAL link to the description, I should have included an OpenAL installer with the download...

    Robmaister says ...
    Dec 19, 2011 @ 5:52am

    actually never mind, that's another issue. Right now there's another issue where QuickFont (the font rendering library I'm using) is throwing an AccessViolationException, but only when it's not being debugged. It seems to only happen on some machines, I'm going to investigate this a bit more.

    Robmaister says ...
    Dec 19, 2011 @ 6:07am

    Somehow it compiled differently (63.5kb instead of 60.0kb) on the machine that crashed, and it seems to be working on that system now. I'm going to blame it all on wizardry, reuploading the windows version now, let me know if it still crashes.

    bzizizi says ...
    Dec 19, 2011 @ 7:50am

    Couldn't unpack the game. Unexpected end of archive...

    Robmaister says ...
    Dec 19, 2011 @ 8:39am

    I just tried redownloading it on both my Arch and Windows partitions and unzipping on Windows with both explorer and 7zip, no issues.

    Try redownloading?

    spiral says ...
    Dec 19, 2011 @ 10:25am

    Worked for me... (win7 64bit)

    ...easy to get lost on mars tho! eventually found my way

    Dietrich Epp says ...
    Dec 20, 2011 @ 9:40am

    Nice! It feels cohesive and complete.

    whilefun says ...
    Dec 20, 2011 @ 7:00pm

    Won't work for me either, windows 7, 64 bit. The error details say:

    Problem signature:
    Problem Event Name: APPCRASH
    Application Name: RoversSpirit.exe
    Application Version:
    Application Timestamp: 4eeecc9b
    Fault Module Name: KERNELBASE.dll
    Fault Module Version: 6.1.7601.17651
    Fault Module Timestamp: 4e211319
    Exception Code: e0434352
    Exception Offset: 0000b9bc
    OS Version: 6.1.7601.
    Locale ID: 1033
    Additional Information 1: 0a9e
    Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
    Additional Information 3: 0a9e
    Additional Information 4: 0a9e372d3b4ad19135b953a78882e789

    Read our privacy statement online:

    If the online privacy statement is not available, please read our privacy statement offline:

    olav_st says ...
    Dec 20, 2011 @ 7:16pm

    Worked for me on linux using mono.
    Good game, but i got lost..

    Robmaister says ...
    Dec 20, 2011 @ 8:16pm

    @whilefun http://www.terrariaonline.com/threads/terraria-appcrash-on-startup.16877/

    It looks like my game is being put on the DEP list, I've had this happen to me before with completely random programs. My laptop would refuse to play Half-Life 1 because of it. Make sure you've unblocked the exe (right click -> properties -> unblock) and make sure your account has access to all the files in the folder first though. The instructions in the link to add a DEP exception is: Control Panel -> System -> Advanced System settings -> Advanced tab -> Performance Settings -> Data Execution Prevention tab.

    Also if you have 2 versions of the .NET framework, that might be the issue, remove the older one.

    whilefun says ...
    Dec 20, 2011 @ 10:40pm

    Huh, i tried all that and when I tried to add an exception, I got an error that says

    "This program must run with data exception protection (DEP) enabled. You cannot turn off DEP for this program."

    Well that sucks. :\

    Robmaister says ...
    Dec 20, 2011 @ 11:03pm

    Apparently that specific error code just means NullReferenceException, make sure you've got some graphics card drivers - it could just not be finding opengl32.dll, and make sure you've downloaded OpenAL.

    I don't know if this would be the issue, but if you've got Visual Studio on your system, try the suggestion here: http://research.microsoft.com/en-us/um/redmond/projects/pex/wiki/exit%20code%20access%20violation.html

    Actually, if you've got VS, try compiling from source.

    whilefun says ...
    Dec 21, 2011 @ 12:42pm

    oh snap, that might be it. I've got VS on my system. I'll give that a try once I get back to my compy :)

    Robmaister says ...
    Dec 21, 2011 @ 9:35pm

    also, I just gave this a try on my friend's mac compiling from MonoDevelop last night, apparently it had trouble rendering fonts that weren't of size 36, so I'll create an alternate download for those who experience issues with the regular download.

    whilefun says ...
    Dec 22, 2011 @ 1:00am

    Man, I am glad I was persistent. I tried it on my other laptop also on windows 7 but no VS and it worked.

    Awesome job! Great sounds.

    JoeCool says ...
    Dec 23, 2011 @ 3:04pm

    Did not work for me Window 7 64Bit :(

    Robmaister says ...
    Dec 23, 2011 @ 11:20pm

    Any specific errors? Did you make sure to install OpenAL? If you have Visual Studio, have you tried compiling from source?

    kumber says ...
    Dec 26, 2011 @ 9:11pm

    I just left Mars :) Nice game!

    Stargoat says ...
    Dec 29, 2011 @ 4:21am

    Download link not working for me.

    Robmaister says ...
    Dec 30, 2011 @ 2:39am

    Is github.com blocked where you're trying to download from? That's the only reason I can think of for the download not working. Both the binary and the source are hosted on github.

    caranha says ...
    Jan 3, 2012 @ 2:00am

    Nice! A bit straightforward for a puzzle game, but you made me interested in the story of the martian prison. A few more notes certainly wouldn't hurt :-)

    Veralos says ...
    Jan 7, 2012 @ 8:08am

    I don't like that you need to install OpenAl, but it was simple to install and the game worked fine afterwards, so it's not a major problem.

    A short and simple, yet enjoyable, game. The graphics are okay, but not great. I liked the sounds a lot, though. The "Alone" theme is also used fairly well.

    You must sign in to comment.

    All posts, images, and comments are owned by their creators.

    [cache: storing page]