December 16th-19th 2011 :: Theme: Alone
First LD48 compo. Created in Flash AS3 with flixel, Photoshop, Audacity, and a Roland XP-60 for sounds.
Mouse is input method: click to move/consume. +/- keys adjust volume.
Move around board like a king piece in Chess. You can pick up a power up for each red star you consume. You start off with one free power up slot.
Downloads and Links
Ratings
#37 | Innovation | 3.63 |
#47 | Mood | 3.54 |
#50 | Overall | 3.50 |
#56 | Audio | 3.33 |
#77 | Graphics | 3.63 |
#195 | Fun | 2.75 |
#303 | Community | 2.57 |
#319 | Coolness | 40% |
#372 | Theme | 2.60 |
#603 | Humor | 1.22 |
Comments
My first problem was that the game was bigger than my screen and I couldn't press the start button. After that, I was fun.
Very interesting concept. Took me a bit to figure out precisely what was happening. Excellent graphics.
The objective and how I get there is somewhat unclear, but once I understood it, I really enjoyed it. The last few enemies were tough to find, but I think that added to the 'alone'ness. Good job -- the art style was great too.
Very nice! It looks and sounds good. Very polished presentation.
I didn't really see the theme connection, though the music and style definitely make it moody.
Keyboard controls would've been nice; mousing gets a bit tedious after a while.
Your star/avatar also gets rather big after a growing a bit, making it hard to see even the grid.
Occasionally, enemies seemed to jump around, or I was able to move on top of them.
Overall, a great entry! Awesome job!
That was fun. Needs a little better explanation of exactly what I should be doing... I think I figured it out..
It is an interesting concept, but relies too much on chance to be fun. Sometimes I get lucky and I find the upgrades I need to be big and practically unstoppable; other times, I die in the first fight.
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Awesome entry, took me awhile to figure out how to attack and upgrade correctly though. And I had trouble finding the remaining enemies once I was pretty beefed up, but still lots of fun!