December 16th-19th 2011 :: Theme: Alone

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Zomrilla Tactics

by Pixel House toast - 48 Hour Compo Entry

All bodies gone. Disease? Must get away!

Use the Arrow keys and Z.

Kittens: Absent.

Downloads and Links




Dec 18, 2011 @ 6:42am

so.... how do you play? or is this not a game.

Dec 18, 2011 @ 8:27am

Sorry, use Arrows and Z.

binarycoder says ...
Dec 19, 2011 @ 7:36am

I don't really get it... If there is an end, you need at least some sort of a hint that you are making progress earlier on. I really liked the style though!

Dec 19, 2011 @ 8:59am

Thanks, yeah I just realized I forgot to change something which means there's a only a slight chance of making progress after the zombies..

Dec 19, 2011 @ 9:00am

Well you're meant to find a giant gorilla thing..

fishbrain says ...
Dec 19, 2011 @ 9:16am

lol! trippy! i like it! very nice visual style.

Thief says ...
Dec 19, 2011 @ 12:23pm

Very trippy graphics

almozayaf says ...
Dec 19, 2011 @ 12:35pm

What was that <_<
wieard game

jagttt says ...
Dec 19, 2011 @ 1:03pm

Nice visual style. Really it just need some gameplay elements and a trippy soundtrack and it would be a awesome stylish game.

Nik says ...
Dec 19, 2011 @ 2:53pm

What a very peculiar game. But this is the norm for you, eh Pixel? I didn't really get most of it until I read the comments here. Maybe some more detailed instructions at the beginning? Because I was running around aimlessly smashing Z and jumping up and down constantly. Nice try though.

Jack says ...
Dec 19, 2011 @ 6:47pm

jesus christ this is a weird game. I love the art style and the strange broken english dialogue, it by far makes up for the slightly simplistic gameplay

helloserve says ...
Dec 20, 2011 @ 7:46am

Yeah, trippy is the word... But what's the objective? To get back to the jungle? When does that happen? It's a bit unclear. But a fun game...

Dec 20, 2011 @ 8:27am

This is my first Ludum Dare game, and usually I like to update my games after uploading.. and I couldn't this time. I kept it real simple and short, instead of adding heaps to it (because I knew I wouldn't have enought time). Anyway, next time I'll try to make the objective more clear.

Wompus says ...
Dec 21, 2011 @ 1:06am

Funky game, that's for sure

JaJ says ...
Dec 21, 2011 @ 12:11pm

Nice style. In the "breaking out of your cage" part, I thought it was a level select screen and couldn't figure out how to continue for a while.

dr_soda says ...
Dec 22, 2011 @ 3:07pm

No source code? All I see is the EXE.

Pierrec says ...
Dec 29, 2011 @ 3:28pm

Hypnotising...played for 15 minutes, didn't find anything except zombies...feel weird

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