Now:
October Challenge 2014
Ends in:

Coming Soon:
Ludum Dare 31
December 5th-8th, 2014

PST: 6 PM
*EST: 9 PM
UTC: 02:00

ConstructionPlease excuse the site weirdness. Mike is making and fixing things. Clocks are probably wrong. Colors are place-holder.

Ludum Dare 31:
Ludum Deals
???
 
Recent:
MiniLD #XX

Ludum Dare 22

December 16th-19th 2011 :: Theme: Alone

Back to Browse Entries

Craequ - Jonathan Whiting - 48 Hour Compo Entry

Washed up on glistening angular sand; the shore shifts away from you...

A puzzle game. Arrow keys control.

View Jonathan Whiting's journal. | View all entries by Jonathan Whiting

Ratings

#9Overall3.98
#15Innovation4.00
#27Fun3.51
#56Audio3.33
#63Mood3.44
#86Community3.27
#139Graphics3.35
#185Theme3.14
#274Coolness45%
#412Humor1.65

Comments

Matt Rix says ...
Dec 19, 2011 @ 6:18am

Great game. I didn't finish it (assuming that's possible), but I played for a little while. The room-moving concept is pretty cool, and I was surprised at how quickly I figured it out.

Great audio and visuals too, really solid.

Dec 19, 2011 @ 8:08am

Yep, it is completable. There's even a small ending of sorts. Glad you liked it :)

increpare says ...
Dec 19, 2011 @ 9:38am

Really beautiful. :)

Marco Jonkers says ...
Dec 19, 2011 @ 12:53pm

Brilliant game! I was a little confused at the first "blinking" puzzle, but it made sense afterwards. Great job :)

jsjwooowooo says ...
Dec 19, 2011 @ 5:59pm

I liked how nothing was explained, but it wasn't too difficult to figure everything out through the subtle cues of the game! Wicked!

marudziik says ...
Dec 19, 2011 @ 8:37pm

Very nice, innovative idea, and presented in a way which didn't make it too hard to figure out what's going on.

eli says ...
Dec 19, 2011 @ 9:08pm

Outstanding game. Though if others hadn't raved so much about it, I might have just skipped trying to figure out what's going on. Excellent polish and even the repetitive music was a nice touch.

Gaeel says ...
Dec 20, 2011 @ 1:34pm

AHA!!! I KNOW WHAT IS GOING ON!!!
That's pretty much what my reaction was when I figured it out.
Outstanding game, loved it!

Dec 20, 2011 @ 2:51pm

Brilliant, kinda sad I haven't thought of this yet, and happy that you have.

Gib says ...
Dec 20, 2011 @ 9:46pm

My favorite game of the compo by far. Awesome mood !

Chaoseed says ...
Dec 21, 2011 @ 12:45am

Pretty cool. Nice variation on the whole Sokoban idea. The last puzzle required a bit of concentrated thought, but it never quite seemed impossible...My only complaint is the "ending", such as it was!

Winterblood says ...
Dec 21, 2011 @ 1:39am

Inspired mechanic and design, good solid implementation. Even the simple graphics were quite evocative. Thoroughly enjoyed playing it.

mcc says ...
Dec 21, 2011 @ 8:24am

This was a great play and very meaty for an LD48 game, it oozed atmosphere and the puzzle setups were original and the exact kind of creative, deconstructive mechanics I love to see games explore. Just… everything was neat!

The puzzles did seem just a little easy/straightforward. I wonder if you could make a more challenging version of this with more time to design puzzles...

cobhc6 says ...
Dec 21, 2011 @ 2:51pm

I really love the graphics!

angrygeometry says ...
Dec 21, 2011 @ 9:56pm

very fleshed out and polished for a LD game. always interesting to see puzzle games made in 48 hours and you came up with some good ones. overall, pretty nice game.

Manuel777 says ...
Dec 22, 2011 @ 10:18pm

Awesome little game, took me a few mins to fugure out what was all about, but after that its brillant!

Fififox says ...
Dec 22, 2011 @ 11:54pm

Nice game, with puzzles that are easy-enough not to spend hours on, but which still require a few seconds of thought before being solved. I'm not very satisfied with the ending: I was expecting more from this otherwise very polished game! Nevertheless, I enjoyed playing it, well done!

wally2069 says ...
Dec 23, 2011 @ 2:25am

Very nice minimalistic puzzler.

CireNeikual says ...
Dec 24, 2011 @ 1:21am

I beat it! I really liked this game. The moving rooms thing was really cool. I actually like how there is no tutorial, the discovery of what does what is half the fun!

Jiggawatt says ...
Dec 24, 2011 @ 12:28pm

"What's going on, the hell am I supposed to do? Can't push these blocks... oh, there's another screen... more blocks, but this time I can push them... I wonder why-- Wait, these blocks look like... OH. OOOOOHHHHH."

Thanks for giving that feeling. One of my favorite entries this LD, really polished and unique.

chardish says ...
Dec 31, 2011 @ 1:10am

I love games that make me feel smart. High marks all around! This one is a gem.

SonnyBone says ...
Jan 5, 2012 @ 8:26pm

Took a sec to figure out what was what, but then it all came together. Good work!

kato9 says ...
Jan 7, 2012 @ 6:41pm

Genuinely brilliant. My favorite game of the compo so far.

You must sign in to comment.


[cache: storing page]