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    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

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    Dwarven Isolation - Milo - 48 Hour Compo Entry

    Do you HATE dwarves? And explosions?

    Then you'll LOVE ensuring that explosive dwarves stay alone.

    (Also, for gameplay, note that dwarves can see yellow squares. You cannot place anything on squares that are yellow or adjacent to a yellow square)

    View Milo's journal. | View all entries by Milo




    xilefian says ...
    Dec 19, 2011 @ 2:15pm

    Windows version doesn't load, when I have access to a Mac I'll come back and rate this, sorry.

    Milo says ...
    Dec 19, 2011 @ 9:05pm

    Oh, really? I'll have to figure out why that always happens on some computers before the next Ludum Dare...

    Maple says ...
    Dec 21, 2011 @ 4:35am

    Interesting concept! It took a while for me to figure out what exactly I was doing, though. Maybe you should include a more in-depth how to play on your entry description?

    AyCe says ...
    Dec 24, 2011 @ 2:03pm

    Very good idea, also fitting to the theme. GJ :D

    AyCe says ...
    Dec 24, 2011 @ 2:04pm

    Btw, i ran the game on windows vista 32bit, worked w/o problems. Thanks for including all the dlls

    summaky says ...
    Dec 27, 2011 @ 4:45pm

    Mac OS X version only shows a white screen for me and can't continue.

    ryanLS says ...
    Dec 27, 2011 @ 9:55pm

    This is a fun and difficult game. I wish there was a better explanation before being thrown into the game.
    Besides that, it is an interesting game

    ratking says ...
    Dec 29, 2011 @ 11:39am

    Interesting concept, I'm sure. But somehow it felt like I couldn't do anything relevant. The sound effects are nice, though. ;) Booooooooom.

    nickd3000 says ...
    Jan 7, 2012 @ 3:09pm

    Well done on making a complete game. It could have done with some more instructions thouogh as I was a bit unsure about how to play (especially the rules about placing traps etc). Cool music too.

    dr_soda says ...
    Jan 8, 2012 @ 4:03pm


    Not only was the game itself fun, but so was the game over screen. Kruth Diamondbeard met Kruth Carpslayer indeed!

    Jan 9, 2012 @ 8:57am

    Neat idea, but not so fun in practice. I feel like nothing I place really works, because I don't know where the dwarves will go.

    I like the audio. It was all worth it for that "BOOM!" :)

    Good job!

    zazery says ...
    Jan 9, 2012 @ 9:39pm

    Interesting concept but a bit difficult to play. The dwarves are too unpredictable and most of the time clicking to place traps didn't work when I had the money.

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