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    Ludum Dare 22

    December 16th-19th 2011 :: Theme: Alone

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    Don't Make Eye Contact - Terra - Jam Entry

    This is supposed to be a game about social anxiety but it didn't really work too well.

    If you are seen by people then your stamina will go down. If it's too low then it'll get harder to move until it regenerates.

    Arrow keys/WSAD to move
    X to interact with the cat(the only thing you can interact with)
    N to go to the next level once you're finished with it

    View Terra's journal. | View all entries by Terra




    BlueShaman says ...
    Dec 19, 2011 @ 5:03pm

    Nice and simple. I was most disappointed in graphics by the eyesite.

    There were also some playing issues, when they started chasing you, and stuff. But fun overall.

    RobotCaleb says ...
    Dec 19, 2011 @ 5:09pm

    I didn't hear any audio so I left that n/a.

    ericdpitts says ...
    Dec 19, 2011 @ 6:56pm

    Great work, nice idea for the theme. This is basically my life.

    Also, what's up with those assholes who start vigorously following you around once they see you? :P

    Terra says ...
    Dec 20, 2011 @ 4:54am

    Haha, They were supposed to be people trying to sell you stuff or something, but I didn't end up adding anything to signify that ^-^'

    Also, for anyone else reading, @RobotCaleb is correct, there is no audio.

    Dec 20, 2011 @ 7:43am

    Cool game. The freakish 3-eyed creeps will haunt my nightmares.

    cadin says ...
    Dec 20, 2011 @ 4:23pm

    I like this mechanic. Really fun.

    I felt it could use more immediate feedback (audio & visual) when you get "seen". On the second level I guess I got hit once or twice, but I didn't really notice until I saw that my score was negative at the end of the level.

    Benjamin says ...
    Dec 21, 2011 @ 3:56pm

    the mechanic is fun, remind me the rotating flame rays in mario's dungeon... And 3x eyes is not fair ! I ended blocked with one of those guy stuck to me, I had to quit before the end of the game.

    Make A Game says ...
    Dec 31, 2011 @ 5:44pm

    Cool idea! We also worked around this concept for a bit, then ended up making a different game.

    StarLight says ...
    Jan 7, 2012 @ 2:35pm

    the best unity game i've played so far

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