Archive for the ‘Uncategorized’ Category

Zig is released !

Posted by
Thursday, November 30th, 2017 1:33 pm

Hey !

I released my new game, Zig, available on Android devices !

Cover art

Get it on Google Play

Avoid walls by zig zagging, buy skins, and beat your friends highscore !

Give me your impressions and how to improve it ! It’s something important for me !

Thank you ! :)

What i do wrong?

Posted by
Tuesday, November 7th, 2017 1:02 am

Hi! Recently i made my second game for Android and publish it in Google Play. Sometime later i saw that it also doesn’t popular as my first game. Why? What i do wrong?

Preface about my last 2 years of development
In winter holydays in 2016 year i learned next books:
Clean Code: A Handbook of Agile Software Craftsmanship – Robert Martin;
Design Patterns: Elements of Reusable Object-Oriented Software – GOF;
Learning LibGDX Game Development – Suryakumar Balakrishnan Nair, Andreas Oehlke.

First step
After it I were start to develop my first real game (not prototype, full with main menu screen, pause and also leaderboard) one and half year ago. I published it in Google Play at 3 march 2017. Game like Pac Man about dormitory life. You need to run away from three girls, eat fruits and other dishes and collect coins.

About development
I were start from class diagram and go towards code over about one month. A lot of time took design. Top-view peoples is were 3d-models. Yes, it took many many time to learn 3D Max, Maya and put it to trash. In the end i chose Poser with standart Assets. After it i were need to animate characters that took also not less time. I animated characters in the same Poser. Next was other parts of design. It was beauty and simple. Sounds was getted from free sounds web resources.

Result
This game has 179 installs after publish, for more half year. Yes, it’s fiasco.
Link in Google Play: https://play.google.com/store/apps/details?id=ru.pascalman.dormitoryman

Second step
After my first big game i were join to Ludum Dare #38 with game ‘The Whole truth about Nature selection’. May be you saw it. And it was cool. I received comments and likes. It wasn’t popular, but it in any case was very cool expierence. I joined the Jam, although i wanted to join the Compo.

About development
I used my paper notepad for prototyping, Photoshop for fast design and Processing JS for code. Sounds was record in my kitchen on my Macbook.

Result
2 like on Openprocessing.org, about 700+/2500 place on ldjam.com in total rating.
Link in Openprocessing.org: https://www.openprocessing.org/sketch/422870

Third step
My last game was Simple and Classic Match 3 game. Game about Russian cities sights.

About development
I used Illustrator for design, LibGDX and Java for code, sounds from free sounds web recources.

Result
And after publish, 20 October 2017 it has 3 installs.
Link in Google Play: https://play.google.com/store/apps/details?id=ru.pascalman.traveljewel

Is there any advises?
I published news on my social media pages and it not working. I used best-practice for Google Play description decoration, made promo video and took good screenshots. It was my big mistake to make not candy Match 3? It’s normal? Maybe my games really not good? What do you think about it?
I will thank you for your any comments and advises.

xkcd Game Jam begins next month!

Posted by (twitter: @XavierEkkel)
Monday, October 23rd, 2017 6:17 am

xkcd Game Jam (Nov 17-20) is a game jam where you create a game based on your fav xkcd comic!

They say there’s always a relevant xkcd comic for any given situation.
Well, now there’ll be a relevant xkcd game based on a relevant xkcd comic for any given situation!

There are also prizes up for grabs, and YouTubers/streamers lined-up to play your entries!

 

Join xkcd Game Jam ->

 

You can also join the Discord community and follow the official Twitter @xkcdGameJam.

My first proper game Shadows of Athenazi

Posted by
Thursday, October 19th, 2017 12:33 pm

shofos

This is my first proper game which is not a beta or liced with bugs so I’m hoping you’ll check it out and give some feedback to me.

It is a simple adventure/puzzle game, where you play a cyborg trapped in a bunker, it features shooting and blades.

Can you navigate the maze using your limited sensors to get the 3 parts necesarry to upgrade your shielding and get out.

I used the Blender Game Engine to make it, it is  currently available for windows and linux. I’m hoping to localize it to mac some time aswell.

https://sylver.itch.io/shadows-of-athenazi

Epic songs for you! chiptune – Mark Sparling

Posted by
Sunday, September 3rd, 2017 1:31 pm

If you are looking for music for your video games, real music, epic, wonderful and even almost orgasmic, I invite you to visit your friend Mark Sparling, who for a long time has the personal goal of uploading a musical composition a day at soundcloud.com

I leave you your material, I hope you enjoy it, do not forget to buy a piece of music with exclusive rights, he sells all the songs and they come out as hot bread, I hope the enjoyment!

In fact, the music that sounds now is his, look at the quality and love!

 

Music: https://soundcloud.com/marksparling/

i’m in

Posted by
Saturday, September 2nd, 2017 9:44 am

Hello, I’m Ivan van Dijk game art student looking to do some gamjams, if you would like me to join your team hit me up.

im good at 3D its what i do mainly but 2D also works for me ^^

Follow and subscribe guys

Posted by (twitter: @doppelgunner)
Friday, August 25th, 2017 7:36 am

Let’s Create: Dice Hunter!

Posted by
Thursday, August 17th, 2017 8:44 pm
Hi there,
Here’s another one for my Neil Creates series where I recreate the dice mechanics of Dice Hunter. It’s a great game!
This is a series where I try to recreate some assets, art style, gameplay mechanics, and other components and/or elements that make up other games. I also share some techniques and best practices that I learned so far while recreating previous works of art. Enjoy!
Play. Learn. Create.
YouTube Playlist: http://bit.ly/2tI5mUh
Texts, Screenshots, Code Snippets: http://bit.ly/2eSbRBe
If you have comments, suggestions, recommendations, please do comment, I may have made an error here and there and I’ll be more than honored to learn more. And if you enjoy the series, please do subscribe to be updated for more.

The Adventures of Sam Carlisle

Posted by (twitter: @givit_games)
Saturday, August 12th, 2017 11:31 am

Our game THE ADVENTURE OF SAM CARLSILE: THE HUNT FOR THE LOST TREASURE is almost ready for release. The official release will be on Steam the 6 October. Here is our trailer https://youtu.be/2U0er6t0kKU

My Failed Ludumdare 39 [LD39] Game

Posted by (twitter: @doppelgunner)
Tuesday, August 1st, 2017 9:00 am

I fucked up my ludumdare 39 game. At first I was doing fine then somehow the result isn’t what I was expecting then boom haha it got me depressed and I got demotivated. Still I just uploaded the video. I just want to know how many will watch this…

 

Spacy adventure

Posted by
Monday, July 31st, 2017 1:30 am

PICO-8_21.gif

PICO-8_27.gif

Small shooter game written for Ludum Dare 39 in 48 hours.

About the game

You need to control your space ship and keep eye on the energy! Every shot cost’s you some, as you move forward, your battery discharges.

Avoid enemies, kill the boss and survive as long, as you can!

Controls

Arrows – move X – shoot C/Z – open shop

Where to find it

 Be sure to vote 😀

Im OUT, Im not in the MOOD

Posted by (twitter: @doppelgunner)
Friday, July 28th, 2017 8:35 pm

I think Ill join next time. Also, I just received an email from google lol, saying that may app is breaking some terms. It irritated me though so I requested an appeal. Ill find out in 2 business days.

Neil Creates: Recreating Assets, Gameplay Mechanics, etc.

Posted by
Friday, July 28th, 2017 12:00 am

Hi there,

Now that LudumDare 39 is just around the corner, I would like to share a new series that I’m currently working on.

It’s a series where I try to recreate some assets, art style, gameplay mechanics, and other components and/or elements that make up other games. I also share some techniques and best practices that I learned so far while recreating previous works of art. Enjoy!

Play. Learn. Create.

YouTube Playlist: http://bit.ly/2tI5mUh

Texts, Screenshots, Code Snippets: http://bit.ly/2eSbRBe

Here’s the first episode:

Sam_Logo

So it has been awhile. We are working very hard on our first commercial release. That is why we would not be able to join the LD JAM this time around.

The game is set for release early October this year. We can’t wait for you guys to try it out.

Here is a picture of “the behind the scenes”.  See you soon.

file

Mini Golf for LowPoly Daily in Twitter

Posted by (twitter: @doppelgunner)
Wednesday, July 26th, 2017 9:04 pm

My entry for LowPoly Daily with the theme: Golf. Youtube process with fbx files (link included in the youtube video’s description).

Before ludumdare39 comes. Need to practice and get familiar with blender again.

Im in! maybe i’ll join a team or doing jam alone

Posted by (twitter: @doppelgunner)
Wednesday, July 26th, 2017 3:34 am

Cause i just graduated and im busy looking for jobs I don’t have time (2 days) for joing the compo. I just feel tired looking jobs and going to interviews etc.

**ALSO HAVE A LOOK AT MY CHESS**
With that check out my chess game that Me and my group made before for our school project. Sorry if there are bugs that makes the game unplayable. Also the source code is available in the video link description.

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