Archive for the ‘Uncategorized’ Category

Got the game mechanics done!

Posted by
Saturday, April 22nd, 2017 11:13 am

Not much for now, but I am almost half way of finishing this very simple game!

Beta

Now, all I need is the art, music, and level!

A quick tutorial on Composite / Component Design Pattern (java)

Posted by (twitter: @doppelgunner)
Friday, April 21st, 2017 12:26 pm

I made the getComponent() similar to unity in which you use Generic in method to get the component that you want.

 

 

 

Open Pixel Project

Posted by (twitter: @hapiel)
Monday, April 17th, 2017 5:13 pm

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Hey Game developers

Are you a programmer, but without a graphics team?

Recently, we, the Open Pixel Project, published over 2000 free game assets.
High quality pixel art, style consistent, collaboratively created, all in the public domain!

There are tiles for various environments like a jungle, village, cave, castle, temple, and much more.
Animated sprites for some animals, playable characters and NPCs.
Various icons and particles. The mockups in this article only show a fraction of the available content!

You can download them for free on our website, OpenPixelProject.com

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We really hope some of you would consider using some of these assets for LD entries. The assets are super flexible, and we’re curious to see how you end up using them. Also, after the event we’d love to collect feedback on wishes for expansion and improvement, we are still working on our set!

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So go ahead and download them already to get yourself acquainted with the various assets. You’re also welcome to join our community and say hi:

Have fun with Ludum Dare

-Hapiel from the OPP team

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Just check it out

My Ludum Dare Practice Game.

Posted by
Tuesday, April 11th, 2017 4:01 am

Hey people, I don’t know if this kinda post is allowed but for practicing for Ludum Dare I told my brother to give me a random theme for game, and he gave me the theme “Robots”.

So I made a platformer in 48 hours.

You can try it here :-

Beat The Bot

Can anyone be kind enough to give me suggestions on how I can improve for Ludum Dare/improve the game?

 

I’m In! (MY FIRST LUDUM DARE!!!)

Posted by
Saturday, April 8th, 2017 8:04 am

I’ll be using –

Construct 2 [Engine]

Adobe Photoshop, Piskel [Graphics]

Bosca Ceoil/BeepComp/Something Else (Not sure yet), Audacity, Bfxr [Audio]

 

Don’t mind me just adding to the sound :)

Good luck everyone 😀

As reference to my earlier post about the shapedrawing program (java2d):

Source code: https://github.com/doppelgunner/ShapeDrawing

Someone in youtube commented that maybe I should try to export the images in svg format. So here it is. I found a way to save the image into SVG format. I used a lib called ImageTracer. Below is the sample. I love the mousepad though (the mousepad with the sexy girl).

bike_drawing_sample bike_drawing_sample_svg spidey v2_svg v1 v1_svg VSpecial_drawing VSpecial_drawing_svg

 

A simple drawing program using java Graphics2D

Posted by (twitter: @doppelgunner)
Thursday, April 6th, 2017 1:12 am

It’s rushed but I made it for school activities. It is even saveable (PNG image type). The source code is included in the youtube link description. Source code: https://github.com/doppelgunner/ShapeDrawing

 

Last valentines I drew something using the program:

 

next time maybe I’ll make a pixel type software just for fun. With, image processing techniques maybe (using famous algorithms). Also subscribe to my channel.

Give me some tips to improve my modelling, rigging, and animation time. It took me 3-4 hours to make this character and only with walk animation. The hardest part is the rigging and animation it took me about an hour or two. Would you give me tips or hints on how to make 3d models faster and better.

 

Also, in the future I would like to make 3d models like in Street fighter or tekken in which they have animations for grabbing or attacking the other 3d models. Any beginner or intermediate tutorials you can give me?

New guy here.

Posted by
Monday, March 27th, 2017 5:24 am

Hey people! Introduction, I’m a 13 year old game dev. I’ve been building games since I was 8 and I’m working on some projects with YouTubers like Rong.

Can anyone be kind enough to make me understand a little bit about how things work at Ludum Dare? Thanks in advance ^_^

Temmy Wars! Started development yesterday

Posted by
Wednesday, March 22nd, 2017 4:39 am

Some time last year me and a friend came up with the game Temmy wars whilst at summer camp and I was a novice programmer then but I decided to make it now since 1. I have time and 2. I’m a decent programmer right now.

So far the sprites are trash and I’m using plain UT music but it will get better soon. There’s also a lot of bugs which are #1 priority to fix. There are also some very OP things at the moment but those will be fixed aswell. I’ll have a link below so you can play it on itch.io now. Due leave any feedback you may have as I really do need it. Thanks!

Hi there!

Have you ever felt being cornered or frustrated because you feel like someone already did what you’re doing? Well, I know that feeling and what I do is I look at other unique games out there and figure out how they did it. Then, maybe, I can look at other things in another perspective just like they did. Here are some of the games that thought outside the box to immerse us with unique and innovative gameplay. Enjoy! :)

Video Games With Unique and Innovative Gameplay Mechanics

Been programming all night? Take a break! :)

Posted by
Friday, March 3rd, 2017 9:06 am

Hi there guys! 😀 It’s been a while since I visited the site and wow, a lot has happened. I’ll be participating in the next jam but in the meantime, here’s an article I wrote. I hope you guys like it! 😀

 

5 Star-Crossed Lovers in Video Games

Regarding timezones for LD

Posted by (twitter: @adambeedle)
Monday, January 9th, 2017 7:44 pm

Due to the timing being so important in LD, particularly in the submitting hour, I was wondering how timezones worked, and which is the main timezone LD runs on. I myself am in GMT. If anyone knows anything, post in the comments

I’m in

Posted by (twitter: @adambeedle)
Saturday, January 7th, 2017 4:44 am

I’m in. I read something in the FAQ about needing to do a post like this so if you’re a moderator, I’m human. Looking forward to LD38, but as I’ve never touched game dev properly before now I’m trying to learn before the Jam. If anyone could help, particularly with Unreal Engine (I know not the best choice but it’s what I’m used to) or LD in general message me

Streaming Game Dev for Beyond Infinity!

Posted by
Monday, January 2nd, 2017 12:18 am

Hey guys i’m streaming development for the game i’m working on Beyond Infinity. If anyone’s up for some David Bowie and Unity dev  you can watch here:

sPACEMANsadasd

Stream Link

 

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